Recent content by SpookySoul

  1. SpookySoul

    VE - Throwable Objects

    Ah I see, thank you! I can definitely do that!
  2. SpookySoul

    VE - Throwable Objects

    Very cool plugin! Just a little problem... I am using the Front-view battle system with Yanfly's Battle Engine Core to display the actor's battle sprite on the actor hud. Now, I want to throw stuff upwards (from the bottom up), not left and right. Is it possible to make that? :P
  3. SpookySoul

    [XDE] xDGameStudios Engine - CodeLanguage (NEW v2.0)

    Thank you so much! You saved me!  :)
  4. SpookySoul

    [XDE] xDGameStudios Engine - CodeLanguage (NEW v2.0)

    Great plugin, works great for me! I was wondering if you could add a way to have multiple coded languages/sets. In my game, I want to have different kinds of races, each with it's own language. Like:   "A" = z, k, o,... Set 1: A ---> z Set 2: A ---> k Set 3: A ---> o And so...

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I'm familiar with MZ thanks to jam now. I say it's a better working and looking MV. Lots of plugins too and FOSSIL helps alot. It's not bad.
Some more progress <3 and in most important news:
ALPACARAPTOR SPRITE! (not animated yet, though :( )
h4u90Sz.png
Caz
At the risk of giving myself even more work to do, I kinda wanna redraw the faces of the MV RTP to be a little less.. uhhhhh..

mv-redraw.png
Hmm...you'd think in this day and age, what with Japanese Schoolgirls frequenting anime, JRGs and whatever else...that someone might have made some gym clothes for the generator. You know, the ones with the short bloomers.
finished the draft of some of this dude's motions!

mc0xoB4.gif


gonna work on the drafts of the other 3 now before i put detail, need to position these rather tall sprites well on the field

waiting for the term to end so i can get more time w this :kaodes:

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