Recent content by Stapleton

  1. Stapleton

    RMMV De'Vine: Heavenly Acres

    Added in some more mechanics to Heavenly Acres. - All NPC's have items with them. You can take them either by force or by stealing with the new... - Stealth! Stealth mode has been added. You can now sneak behind an NPC and steal their items. Watch it however, this drastically reduces karma! -...
  2. Stapleton

    RMMZ [RSE] Militibus Elementis: Skies of Galaraya

    Nice! I like all the art for the characters
  3. Stapleton

    Elzakalas: God of Destruction

    Nice! Looks cool.
  4. Stapleton

    Greetings fellow RPG fans

  5. Stapleton

    RMMV De'Vine: Heavenly Acres

    Awesome hope you enjoy it! Discord has been set up for Heavenly Acres. Come check it out!
  6. Stapleton

    DeVine: Card Battles

    CARD BATTLES IS ON SALE FOR 80% OFF! - Revamped story mode to make it much more interactive! - Improved the special effects during battles! Big update and Sale to celebrate the announcement of the new game in the De'Vine series! De'Vine Heavenly Acres! Check it out here...
  7. Stapleton

    How often do you work on your project?

    Anytime I am not at my day job, lol.
  8. Stapleton

    Game & Map Screenshots 11

    I always found being limited in a style bad and good in some ways. If you are limited on the icons you have then you can build your world around that and it takes a lot of thinking out of game making. Not to mention the time saved. If the limitation is too great then it will only cost more...
  9. Stapleton

    RMMV De'Vine: Heavenly Acres

    It is! Lol close, they will hate you for it. Unless they themselves are evil too!
  10. Stapleton

    (FREE) Darren's Commercially Free Music (Over 170 Pieces!)

    Niceee. Keep up the good work!
  11. Stapleton

    Teamwork Battle Mechanic?

    Anything would be possible to integrate using scripts. I know there are some scripts or plugins that already have teamwork skills built into them for VX ACE and MV. I cannot recall which ones off the top of my head though.
  12. Stapleton

    RMMV Long Way Home

    It happens to us all. Hopefully you can get through it soon. Your project is looking good!
  13. Stapleton

    RMMV Yanfly Region Restrictions work with 'Through' on?

    I don't have the plugin handy, but it should be handling the restriction for events under Game_CharacterBase.prototype.isEventRegionForbid There you just want to quote out the line if (this.isThrough()) return false; To your second part requires a lot more effort and a plugin to identify...
  14. Stapleton

    I am Great Bear.

    Welcome. I admire your lurking abilities.
  15. Stapleton

    Game & Map Screenshots 11

    That looks great Kenen

Latest Threads

Latest Posts

Latest Profile Posts

We're Vtubers today! :D
I've updated the background!
My first test playthrough of my game clocked in at 1 hour and 15 minutes. Once the opening and ending are properly implemented, I'd expect a blind playthrough to last around 2 hours.
This time introducing INDIVIDUAL terrain lights feature for upcoming MAJOR UPDATE for all of my MZ plugins.
Some drawing of one of 'Forgotten Eclipse' bosses: The Shifter

Forum statistics

Latest member