as the topic names says, i have a problem with the Order Turn Battle System in collaboration with Yanflys Buffs and States Core.
If i use in a state the <Custom Start Turn> tag, than the tag always applies at the beginning of the Round and not at the specific actors turn.
Thanks very much :)
@Waterguy Do you also have problems with the "weak" motion? I tried it in my project and in some other clean projects, but the weak motion didnt work...
I dont know, but sounds like something is not adjusted right. Maybe some names between dragonbones and the maker dont...
Yeah i thought, thats be easier only to set up the motion and only play the animation at the moment where it be called in the sequence. So you dont have to make movement with the actor.
And if an attack should hit more than one enemy so its easier to set it via the sequence. The dev have much...
Do you mean, you get an window that says 'you have got a message'
And than the player have to go to a mailbox?
Than of course. You have to trigger the new message as well and so can trigger the message box too.
Really impressive to see!
I like the possibility to change your visual equip thats really nice!
Is it right, that you cant use these animation or special animations in the action sequences from yanfly?
So that you can set up some motions and call it with a comment like the dragon bones plugin...
Well.. I was going to post my randomly generated road experiments... But the new "Attach Files" on profile posts seems to be quite buggy. Also there's no more option to insert Imgur images. Highly unfortunate. Guess I'll give them a bit to fix it and go back to messing with stuff.