For months (up until yesterday) I was certain I would have zero battle system in game, but then in the past 24 hrs i got like. 4 enemies set up w a quicktime event. my reward was going to sleep !!!! >:]
SIGH its so hard to convince my friend that making a game for fun and making one to sell takes different planning. I don't care about weird bothersome ways of doing things in a game made for fun, but when you are planning to market it, there is some stuff that you just have to streamline or cut out.