My days have been pretty productive I'd say. I commit about 3-4 hours per day to pure RPG making (more if i'm off that day), been trying to eat better and work out more often, sooo yeah! Feeling pretty good.
Hmm.. my goals for February huh? Let's see..
1. Finish my first main section of my game (will probably be around an hour to two hours).
2. Give my game a proper game title (I guess?).
3. Learn how to use variables! (Don't make fun of me OTL )
4. Start incorporating my plugins into scenes more...
Quick question for the peoples. How does everyone feel about time skips in games? Either skipping back and forth between time eras (playing as difference characters and different stories during), OR, playing a story for a while, then getting to a time jump where it may skip 5-10 years? Cliche?
Vaguely toying with demon/tiefling type parts but will probably work on something else first because eventually I'm going to have to make wings and I don't feel up to it yet. In the meantime, this guy:
I ended up reworking the interface, and Poppet's animations so she has a wand now and waves it to fire a shot. Also I gave her a shadow. Still have to rerender other stuff with shadows but eh.... I like her new "pew pew" wand.