Hello There :D

im supercow  nice to meetcha  :rock-right:

my DA http://starlands.deviantart.com/

love &  play many kinds of game B) mostly rpg

i love looking at art and give critique on it , sometimes i might give harsh critique but i mean well.

likes to help people, but if its becomes a chores ,my mood drop :stare:

i forget easily , so forgive me if i forget any of you. :guffaw:

i have made sprite/tiles/tileset ,draw here and there.

Done making SMOT v3.1 (in process of making v4) B)

Done making Runefactory/Harvestmoon tileset v2 (dont know to continue or not)

Done making SMIT   v1.2 map example will follow in a few week

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right now in process of making SMOT v4



looking at other people arts
do arts
Location
Indonesia
First Language
indonesia
Primarily Uses
Gender
Male

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I've just finished organizing music files from a music Humble Bundle I purchased a while ago (putting in specific themed playlists, deleting from playlists, deciding which games they'll be used for. etc.). I'm feeling pretty confident that the sound design for my games will be up to high standards. Sound design seems to be relatively under-discussed as a topic in game development imo.
So I just got back from SeaWorld and I'm back to working on my game. I'm stuck on Shadowstar, mainly due to needing two more princesses... I have all the canon and toy princesses, plus Sunset Shimmer just for kicks. I decided not to include Cadence since this isn't in that era. But... I'm going to have to design two OCs now.
I'm completely missing on this site :kaodes: How's everybody doing lately?
3dlm3XK.jpg
I'm looking at/working through a simple game tutorial. Town, dungeon, boss; town, dungeon, boss; etc. (Thanks, Yanfly!) I'm itching to make something complex but experience (and past disappointment!) tell me to go slow and learn.

Rome certainly wasn't built in a day. 〜( ̄▽ ̄〜)
SF_People1_2 added!
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