There’s more to a game than just combat :) as long as the first parts of a game are interesting and capivating I don’t mind waiting for combat.
In fact, I hate those “unwinnable” matches that start games sometime. What’s the point playing a fight I can’t win?
It’s a real shame this was shutdown, I believe the reason people liked/used it was because it was the closest to ROM hacking as could be but with much more flexible programming. Lots of work was put into it, Pokemon stuff aside, so that’s a shame.
It would be great to see someone make a...
In the skill’s damage formula add
“$gameVariables.setValue(1, $gameVariables.value(1) +1);”
Before the rest of your damage formula.
Then in the Skill’s note box:
<Custom Item Id Cost>
cost = $gameVariables.value(1);
</Custom Item Id Cost>
Ensure you set Variable 1 (or whatever Id you...
Interesting and unique pixel art :) cool work so far. Will be interesting to find out how the gameplay works, as it seems like more of a challenge to integrate RPG-style battles into a modern era, non-fantasy game.
I always told my DA fans how much I hate slot machines. They're fine in games as a risk-and-reward system. But when you're spending REAL MONEY in a Vegas casino to try and hit the jackpot (which very, very few people will), it can really hurt your budget. Gambling is a bad habit, and I don't like wasting my money on a slim chance. Go to Vegas for the experience, not the jackpot.