Yikes. MV tilesets make the window for my tileset builder a LOT bigger... 1157 x 929 appears to be the smallest I can really get it. I might be able to make it narrower, but... I don't really want to complicate the tile placement area with scrollbars.
TL;DR - Company that makes free (with attribution) teaching materials for schools is suing FedEx... because they're making money printing the materials (likely at the schools' request). Seriously, the printing service part of FedEx charges money regardless of what is being printed. They are charging for the printing service, not the material being printed.
Even so... It shows that we all must tread carefully when using CC-licensed materials.
Tired of seeing so many "OMG I lost everything now what" threads. Writing a tutorial on Bitbucket and SourceTree.
Would like to take a moment to remind developers that your first responsibility is the safety of your project. That's right, first. As soon as you answer "No" to "Do you have a backup?" you are not a responsible developer.
Nobody can change this but you, however, I am writing a tutorial to make this an easier thing to do. I hope to release it this weekend before I fully dive back into my tileset builder project. And no, it isn't checked into revision control yet, but it does exist in 3 physically distinct locations that get updated daily, and a fourth one that gets updated weekly.
Well. I'm starting to think my street is haunted. I keep hearing a woman crying outside (street side, no homes across the street), but I look, and there's no one out there. The nearest homes are not close enough for me to be hearing it through the street-facing window and through the noise of the window fan.
I know it's small, but it's about the size I live in now, but it's shiny and new and looks SO pretty! I'm really actually okay with small - I don't need a lot of room, and the kitties have proven as long as they have some heights to climb on and windows to look out of, they're happy, too.
I've been debating turning a project into an experiment - how far can a game go on free, available for commercial use resources? Dig hard enough and there's some serious quality out there. Could be interesting, haha.