Cats are magical. There's just something special about when you pet them and they purr super loud and act as if every single stroke of your hand is the most pleasure they've ever experienced in the world.
We are now in the era of humanity where, "I don't want to have a detailed explanation of an opinion and possibly tolerate that I might be wrong" is a valid excuse for criticizing things. IE: "Length is bad!".
I always find it amusing when devs design things in their game with no concept of human behavior and no drive to study human behavior. It's like trying to cook a meal without knowing how a stove works.
"Humanity can't go very long without conflict. We can never have peace because people will always find reasons to hate each other. We shouldn't work towards peace, we should work towards a safe outlet for our aggression."
Me: "Raids are like having a second unpaid job that only idiots would do."
Raid Leader: "You're calling anyone who likes raids an idiot."
Me: "You show up at the same time every week, turn off your brain and become a robot to do mundane stuff for a hoped reward you might not ever get. That's a job. Why are you doing it for free if you're not an idiot?"
I think my new argument against people who decide to question the voracity of my character is just going to be to link them to my music playlist and challenge them to figure out who I am based on the music there.
As a writer, one of the most annoying things I encounter is people who write "future technology" as if it were magic. "I don't have to explain how it works! It's so advanced it's like magic!". Uh, no, you need to explain how you're breaking the laws of reality. Write Fantasy otherwise.
Why "Games Journalism" is a joke. A journalist for Cyberpunk 2077 admits to playing almost no part of the game at all, gives the game a 7/10 after not playing it, gets called out by people on YouTube... then turns off comments on their video.