I think my new argument against people who decide to question the voracity of my character is just going to be to link them to my music playlist and challenge them to figure out who I am based on the music there.
As a writer, one of the most annoying things I encounter is people who write "future technology" as if it were magic. "I don't have to explain how it works! It's so advanced it's like magic!". Uh, no, you need to explain how you're breaking the laws of reality. Write Fantasy otherwise.
Why "Games Journalism" is a joke. A journalist for Cyberpunk 2077 admits to playing almost no part of the game at all, gives the game a 7/10 after not playing it, gets called out by people on YouTube... then turns off comments on their video.
Microsoft: Hey, let's waste money advertising the Xbox Series X when nobody has any in stock, we don't seem to be making more, we aren't taking preorders and you can't get on a waiting list. BEST. IDEA. EVER.
EA: "Kids are buying currency, not using money to gamble. It shouldn't be illegal!"
Me: "So... kids should be allowed into casinos to buy poker chips and not spend them at the blackjack table? Pretty sure, even buying currency used to gamble is illegal for children."
I'm always sort of amused when people use a word incorrectly and then use the argument "language is always evolving" rather than admit that them and their tiny group of friends use the word wrong while everyone else uses it correctly.
Anyone else find it amusing that people watch videos of tragedy and then try to take the "moral high ground" by having sympathy for the victims? Dude, you watched the tragedy for the same reason everyone else. People being injured is an instinctive human curiosity.
>Testing with fonts change.
>Tries installing a plugin. Doesn't work.
>Tries changing the plugin commands. Doesn't work.
>Tries installing another plugin. Doesn't work.
>Changes a few more plugin commands. Doesn't work.
>Goes directly to the gamefont file and changes the src. Works.
Looking back at some sketches, and game design documents on my PC dated summer of 2015. I started development with the release of MZ, but in 2015, I felt a strong desire to make a game out of the blue. I remember feeling sad for no apparent reason, and all these ideas rushed into my head. Now that I think about it, since that day, everything has become easier to do on my PC . . . it’s very creepy.