Tai_MT
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  • I always find it amusing when devs design things in their game with no concept of human behavior and no drive to study human behavior. It's like trying to cook a meal without knowing how a stove works.
    Trihan
    Trihan
    Can you give me an example of the kind of thing you're thinking of?
    Tai_MT
    Tai_MT
    Player psychology, mostly. Studying how people play video games. Watching gameplay of their friends and analyzing it. Analyzing their own gameplay habits for the "why" they do things the way they do. Etcetera. You see a lot of devs adhere and cling to "game theory", but few of them even know why game theory works (or doesn't work) because they don't study people.
    The Stranger
    The Stranger
    Yeah, it's not so much game theory, more the understanding of people and our various habits. It's why certain practices, such as loot boxes, are the way they are. I barely understand myself half the time, so I'm not that eager to psychoanalyse total strangers based on how they play games.
    "Humanity can't go very long without conflict. We can never have peace because people will always find reasons to hate each other. We shouldn't work towards peace, we should work towards a safe outlet for our aggression."
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    Sausage_Boi
    Sausage_Boi
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    kimo
    kimo
    @Sausage_Boi
    Thanks for including those links for people to read for themselves. They should also read about the "overthrow" of the Hawaiian Government and Queen Liliuokalani. (You stay one portagee from Kauai?)
    @Tai_MT
    Sadly and often true about human nature. But it is a choice and other choices are always possible.
    Tai_MT
    Tai_MT
    It really isn't all that much of a choice. It all starts with, "I had to deal with an idiot" in a person's personal life. Annoyance with someone saying or doing something a person doesn't like. Bad drivers, bad parents, people who are just bad people in general. You cannot erase conflict and you can never have peace. Humanity should instead search for appropriate outlets for its aggression.
    Me: "Raids are like having a second unpaid job that only idiots would do."
    Raid Leader: "You're calling anyone who likes raids an idiot."
    Me: "You show up at the same time every week, turn off your brain and become a robot to do mundane stuff for a hoped reward you might not ever get. That's a job. Why are you doing it for free if you're not an idiot?"
    Tai_MT
    Tai_MT
    Fun, by and large, is a measurable metric. It's a mixture of "personal accomplishment" as well as "emotional high point". It is impossible to have fun while at an emotional low point. It is impossible to have fun without a sense of personal accomplishment.

    Using this, you can make fairly accurate activities and assertions on what most people will find "fun".
    Tai_MT
    Tai_MT
    And, no. Exceptions to rules do not disprove the rules. They merely reinforce the commonly held belief that "every rule has an exception".
    48Tentacles
    48Tentacles
    This comment is not sponsored by Shadow Raid.

    "There's the quiet, peaceful idiot, who knows he's an idiot, and doesn't **** with nobody so nobody tries to **** with him. He goes his own way, live and let live. And there's the idiot who thinks he's a genius. He keeps screwing things up, and you have to trail him, getting the **** straight." -Benjamin Esposito (The Secret In Their Eyes, 2009)
    It feels weird going back to old multiplayer games with your friends and then proceeding to curb-stomp teams of max levels.
    Someone: "I'm not mad, what about the way I replied to you makes you think I'm mad?"
    First reply to me: [Insert personal attack]
    Me: "Oh... I don't know..."
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    caethyril
    caethyril
    Just an idea: are you confident that they know you viewed their words as an attack?
    Tai_MT
    Tai_MT
    I don't usually count something as "an attack" unless it's something that is definitely a personal insult. When the opening sentence is, "You sound like someone who sucks at X"... it's sort of hard to take that any other way than an insult, ha ha.
    "Be as honest as you possibly can as often as you can. It makes your lies much easier to believe."
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    cthulhusquid
    cthulhusquid
    The best lies are a variation of the truth.
    Blinn
    Blinn
    And then a 15-year-old kid, bored of school, decides to do a research project, and finds out what the lie is.
    gstv87
    gstv87
    or, lie all the time and with great exaggeration, so the next time you lie to cover a really bad fact, nobody will give it a thought.
    OR, lie around threads of truth, so the next time you're telling a story, people will listen until the end to figure out whether you're lying or not.
    and even then, you will still fool most of the common people, because they're already brainwashed most of the way.
    I think my new argument against people who decide to question the voracity of my character is just going to be to link them to my music playlist and challenge them to figure out who I am based on the music there.
    Facebook: "Let's host a video of someone comparing Cyberpunk 2077 to GTA5!"
    Me: "Why? They're both crap games for different reasons. What's the point of comparing crap to crap?"
    Most hype you'll get out of Cyberpunk 2077? Opening intro. Look man, Pacifica is still Pacifica. Yes, I let it play every single time.
    As a writer, one of the most annoying things I encounter is people who write "future technology" as if it were magic. "I don't have to explain how it works! It's so advanced it's like magic!". Uh, no, you need to explain how you're breaking the laws of reality. Write Fantasy otherwise.
    Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
    Celestrium
    Celestrium
    Great tip! @Tai_MT! Also remember that includes the villains and NPCs as well!
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    Ionenschatten
    Ionenschatten
    And how. Everyone needs to cook their meals but someone might add a little sprinkle of love and friendship while some will remove the bacteria from their means of nourishment to prevent their own death if you get what I'm trying to say.
    Why "Games Journalism" is a joke. A journalist for Cyberpunk 2077 admits to playing almost no part of the game at all, gives the game a 7/10 after not playing it, gets called out by people on YouTube... then turns off comments on their video.
    Tai_MT
    Tai_MT
    Well, it used to be, once upon a time, people were Games Journalists because they enjoyed playing games. In fact, they were gamers. Now, it's just what people do when CNN won't hire them. Or... I dunno, insert big name news outlet instead of CNN.
    Windows i7
    Windows i7
    Greed kills everything eventually. They're just after the ad revenue these days.
    ImaginaryVillain
    ImaginaryVillain
    I trust game "journalism" (and for that matter mainstream news) as much as I trust an article written by throwing darts at a dart board with random words written on it. Actually scratch that, the dart board might be accidentally correct, so I trust it more. :LZSwink:
    Microsoft: Hey, let's waste money advertising the Xbox Series X when nobody has any in stock, we don't seem to be making more, we aren't taking preorders and you can't get on a waiting list. BEST. IDEA. EVER.
    Philosophus Vagus
    Philosophus Vagus
    People just need to learn a little self-restraint. If people weren't so rabid to have the "latest and greatest" immediately then this whole scalping thing wouldn't work, the idiots who botted all the consoles would be stuck with them until they dropped the price back down to what they paid Sony/Microsoft for them.
    Philosophus Vagus
    Philosophus Vagus
    People's inability to delay gratification is what opens the market up to such exploitation in the first place. This kind of rabid hype is why large swaths of the industry are simultaneously quasi-monopolistic and in constant decay in concurrent fashion.
    Tai_MT
    Tai_MT
    "Scalping" only works because of artificial shortages. When there are no shortages, artificial or otherwise, there's nothing to scalp. I got an Xbox One without issue and had it preordered almost a year in advance (Day One version, even, which was a limited run). There was no preorder list to get on this time, nor a waiting list. Just a, "hey, every store gets a couple, and hope you get lucky!", which is silly.
    EA: "Kids are buying currency, not using money to gamble. It shouldn't be illegal!"
    Me: "So... kids should be allowed into casinos to buy poker chips and not spend them at the blackjack table? Pretty sure, even buying currency used to gamble is illegal for children."
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    Philosophus Vagus
    Philosophus Vagus
    How...how many mental gymnastics does it require to pretend that a virtual wallet of points spendable only on lootboxes constitutes a literal currency in the first place? Forget the moralizing and just make sense of that first, because it doesn't make any sense.
    gstv87
    gstv87
    where is that money coming from, that the kids are using to buy whatever thing?
    forget the object, follow the money chain... where does it come from?
    if the provider of that money agrees with the final administration of said money, where's the problem?
    Sigony
    Sigony
    It was a lot of fun as a kid tho lol
    I'm always sort of amused when people use a word incorrectly and then use the argument "language is always evolving" rather than admit that them and their tiny group of friends use the word wrong while everyone else uses it correctly.
    What you believe is not your personality or a part of your personality. WHY you believe it, though? THAT IS your personality.
    There are 37 issues with this game. 10/10 Perfect Game. Would justify my own purchase (waste of $60) again.
    Devs spend too much time worrying about "is this functional?" rather than testing for "is this fun?".
    BK-tdm
    BK-tdm
    Funny that you find your nemesis: crafting, not functional and some people find it fun :kaoswt2:
    Mystic_Enigma
    Mystic_Enigma
    Friendly reminder that, you can's spell Functional without Fun
    Tai_MT
    Tai_MT
    @BK-tdm the problem with crafting is that it's... not actually fun. It simulates having an actual job. So, you know, for kids who don't have their entire lives revolve around "grindy work", grindy systems are "fun" for them. Anyone who is an adult... Yeah, we don't want to spend our "off time" doing what we did in our "work time" without getting paid for it.
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Shaz wrote on Tohtori_Jamba's profile.
Hi, you can post a thread for your game in the Completed Games forum. Please check the pinned thread there and make sure you provide all the requested information.
and_remember_tomorrow_more_redesigns_4.jpg

edit: The complete redesign of my player HUD, Time rewind message, mini map and puzzle map.... I'll toss up an animated version later. :LZSexcite:
Oh no my hospital test results are not good......just not good, but at least explains why my health tank more than usual lately. Stupid body. I want a refund on this body. = .=
You know, having a project this big is kinda nice. I can procrastinate working on one part, while still progressing with another part :guffaw:

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