Tai_MT
Last Activity:
Sep 21, 2018 at 8:58 PM
Joined:
May 1, 2013
Messages:
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3,734
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113
Gender:
Male
Birthday:
Oct 5, 1985 (Age: 32)

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Tai_MT

Veteran, Male, 32

Veteran

I don't feel productive at work, so I've been playing Factorio. I'm revamping my whole factory for robot workers instead of belts. -_-" Sep 21, 2018 at 2:10 PM

Tai_MT was last seen:
Viewing forum list, Sep 21, 2018 at 8:58 PM
    1. Tai_MT
      Tai_MT
      I don't feel productive at work, so I've been playing Factorio. I'm revamping my whole factory for robot workers instead of belts. -_-"
    2. Tai_MT
      Tai_MT
      Sometimes, it takes me a while to know who my characters are as people. Who is my Paladin? Ever hear "Freshmen" by The Verve Pipe? Yep.
    3. Tai_MT
      Tai_MT
      I just watched 2 seasons of a show... not because it was good... But, because I thought the concept was amazing. Yep, I'm weird.
      1. The Stranger likes this.
      2. View previous comments...
      3. The Stranger
        The Stranger
        Ha-Ha! Spending eternity listening to a baby screaming on a plane. xD I really like the world\setting they've created.
        Sep 17, 2018 at 10:24 PM
        Tai_MT likes this.
      4. Tai_MT
        Tai_MT
        Later on, they admit that there was a created place called "The Middle", where exactly 1 person in the universe resides because she managed a net total of 0. She did terrible things and one really great thing at the end of her life to balance it out. She lives in a place of endless mediocrity. It's filled with her favorite beer... but it's always warm. Things like that.
        Sep 17, 2018 at 10:26 PM
        The Stranger likes this.
      5. The Stranger
        The Stranger
        Eternal mediocrity. Ha-Ha! Your favourite show is on the tele, but it's a rerun. And only she exists in that place? So, mediocre and boring.
        Sep 17, 2018 at 10:36 PM
    4. Tai_MT
      Tai_MT
      my friend wanted to play Warframe with me last night. We did. I'm playing Dead Rising 4 today. And making Relics for my own game. :D
      1. The Stranger likes this.
      2. kovak
        kovak
        Wai...wut
        Sep 16, 2018 at 11:36 AM
    5. Tai_MT
      Tai_MT
      Watched an anime movie. Planetarian. I bawled like a baby for the last 25 minutes of the whole movie. I live for movies like this.
      1. MHRob and The Stranger like this.
      2. MHRob
        MHRob
        You watched the movie? Did you see the 5 episodes before it? The movie is the conclusion.
        Sep 14, 2018
      3. Tai_MT
        Tai_MT
        Nope, all Xbox had was the movie.
        Sep 14, 2018
    6. Tai_MT
      Tai_MT
      I really hate trying to design houses in mapping. Not the interiors, but the exteriors. They always look so boxy and out of proportion.
      1. The Stranger likes this.
      2. View previous comments...
      3. The Stranger
        The Stranger
        I use 2-tile high for an average height room, but more for taller rooms. I try to make my buildings the same size on the outside as they are inside. I also look at buildings in reality. The average house isn't very big at all when you think about it. I guess it's easier for modern games, because a lot of modern buildings are fairly boxy and practical in design.
        Sep 13, 2018
        Tai_MT likes this.
      4. Tai_MT
        Tai_MT
        It just looks really weird to have rows of houses all the same dimensions... Especially if they're not in like a modern city setting. The roof tiles even look strange slapped against them. I dunno… only part of the RMMV RTP I hate. Outside Buildings and Boxy Auto-tiles.
        Sep 13, 2018
        The Stranger likes this.
      5. RavenBlueIndigo
        RavenBlueIndigo
        You just gotta git gud. It is the "Dark Souls," of mapping.
        Sep 13, 2018
    7. Tai_MT
      Tai_MT
      "Mercy is wasted on those who still have fight left in them. It can only be granted to those who would be happy to just live another day."
      1. starlight dream likes this.
    8. Tai_MT
      Tai_MT
      Animations that seem perfectly fine for battle are often "too fast" on my maps. -_-" I need a "slow animation down" feature for RPG Maker.
      1. The Stranger likes this.
      2. View previous comments...
      3. Poryg
        Poryg
        That's not that much of an extra work tho, copy, paste, and then you duplicate each frame. Unless you have 300 frames long animations, that's not too bad, is it?
        In my engine I solved all animated thingies via PIXI.extras.AnimatedSprite anyway, because it allowed me much more customization.
        Sep 12, 2018
      4. Poryg
        Poryg
        However, you need to do extra work before you can do that as well :D Due to the fact that there are certain things in default MV code that block PIXI.extras.AnimatedSprite.
        The only thing I regret is that I didn't backup my engine, so I'll have to create a new one once again... And I'm so lazy to do so :(
        Sep 12, 2018
      5. TheoAllen
        TheoAllen
        I managed to make an individual anim fps in Ace, should be doable in MV to. Go make a request?
        Sep 12, 2018
    9. Tai_MT
      Tai_MT
      "The most dangerous thing in the whole world is a man in love, because it motivates him to do any and everything for the woman he loves."
      1. View previous comments...
      2. TheoAllen
        TheoAllen
        Uh, 'women are more dangerous' *ftfy
        Sep 8, 2018
      3. Philosophus Vagus
        Philosophus Vagus
        A woman in love might be more dangerous to a specific person or two, but men are the ones who will start a war for love of a woman if put in the right circumstances. Love does indeed make donkies of a lot of us.
        Sep 8, 2018
      4. bgillisp
        bgillisp
        @Philosophus Vagus : I wonder if someone has made an RPG on that idea. Two nations, but one goes to war due to lust for a woman in the other nation.
        Sep 8, 2018
    10. Tai_MT
      Tai_MT
      Sometimes, I can see the goal line clear as day. Sometimes, it feels so far away. But, watching a game take shape is always engaging.
      1. The Stranger and XIIIthHarbinger like this.
      2. View previous comments...
      3. ??????
        ??????
        it very much does :)
        My game project is currently taking the shape of a hexagon :o
        Sep 5, 2018
        Tai_MT likes this.
      4. Tai_MT
        Tai_MT
        I hope the Hexagon has powerful sides! :D
        Sep 5, 2018
      5. ??????
        ??????
        ehh, there is actually a total of 98 hexagons atm, they cant *all* have powerful sides now can they? :p
        Sep 5, 2018
    11. Tai_MT
      Tai_MT
      I spent my whole week off playing games. Now, It's Saturday and I'm like, "I'll work on my game and cutscenes!" -_-" At least I'm relaxed.
    12. Tai_MT
      Tai_MT
      Got hyped for Fallout 76 on Monday. Just finished a whole playthrough of 4 on "Survival" mode. Is the game supposed to be this easy?
    13. Tai_MT
      Tai_MT
      Seriously, every time I get it out of my head... there's another Fallout commercial with "Country Roads" again. Viral marketing at its best.
      1. mlogan likes this.
      2. View previous comments...
      3. Tai_MT
        Tai_MT
        You're welcome. :D Almost heaven... West Virginia... Blueridge Mountains, Shanondoah River... Ha ha.
        Aug 28, 2018
        mlogan likes this.
      4. KanaX
        KanaX
        You know that your nation has won the cultural war when Country Roads gets stuck in the heads of people from the other side of the globe.
        Aug 29, 2018
      5. Tai_MT
        Tai_MT
        There's a culture war?
        Aug 29, 2018
    14. Tai_MT
      Tai_MT
      I have all of next week off. I can't wait. I'm going to get some work on my game done! Probably. Hopefully. Maybe.
      1. numituwi likes this.
      2. numituwi
        numituwi
        Even just a few notes is good :>
        Aug 26, 2018
    15. Tai_MT
      Tai_MT
      Playing Pokémon X. Went to Battle Institute. Watched the game literally cheat to beat me by constructing teams to specifically one shot me
      1. The Stranger likes this.
      2. Mystic_Enigma
        Mystic_Enigma
        Yep, that's them in a Nutshell alright! It's totally bogus how that happens...
        Aug 19, 2018
      3. Vox Novus
        Vox Novus
        I think X was the last main game I really played heavily. It does seem like that though that did happen on occasion; you'd just end up against a team you couldn't hope to win against. I never got too far into it though as I sort of was growing tired of pokemon as a series and didn't really know anyone else into it which was part of the fun of those games.
        Aug 19, 2018
    16. Tai_MT
      Tai_MT
      I just had to explain to someone that you use " for quoting. Which is why it's called a Quotation Mark. They used Caps Lock to quote me.
      1. Marsigne likes this.
      2. View previous comments...
      3. mlogan
        mlogan
        That would irritate me to no end.
        Aug 14, 2018
        HexMozart88 and Tai_MT like this.
      4. Tai_MT
        Tai_MT
        Oh, it did. I was like, "dude, just put what I said in Quotation Marks. This is absolutely horrifying to read and is an eye sore."
        Aug 14, 2018
      5. slimmmeiske2
        Aug 14, 2018
    17. Tai_MT
      Tai_MT
      I bought an iPad. So far, it's been "fun" setting it up. Takes pretty good pictures though. I kind of can't wait to put some music on it.
    18. Tai_MT
      Tai_MT
      Yet another piece of my cutscene is done. Oh, I also *grumble, grumble* did some more animations too... Mehhhhh
      1. Marsigne and Finnuval like this.
      2. Kuro DCupu
        Kuro DCupu
        *slowclap* well done...
        Aug 4, 2018
        Marsigne and Tai_MT like this.
    19. Tai_MT
      Tai_MT
      I dropped two of my cutscenes in the intro because they were getting frustrating to animate. Plus, they existed for flash and not story.
      1. The Stranger likes this.
      2. View previous comments...
      3. Tai_MT
        Tai_MT
        trying to animate 12 sprites at once, keep the motion fluid, keep all their movements fluid, and keep them from all bumping into each other or causing glitches. The main problem was that my soldiers would "stop" in their tracks when I played a spell animation over them. It was difficult to show them getting hit in "mid run" without it looking janky.
        Aug 1, 2018
        The Stranger likes this.
      4. The Stranger
        The Stranger
        Yeah, the animations have some weird rules\limitations attached to them. You could've pulled it off, but it would've been a huge hassle for something you don't think serves much of a purpose. I love me some eye candy, though. :D
        Aug 1, 2018
        Tai_MT likes this.
      5. Tai_MT
        Tai_MT
        If it makes you feel any better about the eye candy, the next scene is the complete destruction of a "continent" with a roughly 35 second animation, that happens 'cause of the aforementioned Elementals. :D
        Aug 1, 2018
        The Stranger likes this.
    20. Tai_MT
      Tai_MT
      It's crazy to think I've reworked this one battle scene 5 times so far to get it feel more smooth and natural. Ah, eventing, my old friend.
      1. Traveling Bard likes this.
      2. View previous comments...
      3. Tai_MT
        Tai_MT
        Fade in... set player to transparent and through. Move Event 001 up, up, up, right, play animation on Event 003, Don't wait until complete. Display Text Box.

        The pain is real. Though, I am happy to finally be eventing instead of doing database work :D
        Jul 28, 2018
        Traveling Bard likes this.
      4. TheoAllen
        TheoAllen
        That wait for 60 seconds tho.
        Jul 28, 2018
        Traveling Bard likes this.
      5. Traveling Bard
        Traveling Bard
        Oops I meant 60 frames, hahaha!
        Jul 28, 2018
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  • About

    Gender:
    Male
    Birthday:
    Oct 5, 1985 (Age: 32)
    First Language:
    English
    Primarily Uses:
    RMMV

    Signature

    "I am the unstoppable force because I wield the immovable object."

    "Second Shoreline" Demo Progress
    319/422 Animations done.
    11/13 Intro Scenes done.
    4/19 Quests done.
    0.25/1 Hub Map done.
    3/10 Dungeons done.