After careful consideration, I have decided to rename my game (for the second and final time). I am very pleased with the new name, especially considering that it fills both my quotas of "ties to the plot" and "non players won't know what it is.".
So, I spent what little time I did have to myself on listing what I want my classes to be able to equip. Coming up with "defaults" and then "surprises" was tricky, but maybe my classes will be unique enough after this that players will use them differently from each other.