I´m practising hard to become a better manga drawer... LOL... But for now somehow I drew something fully different by the luck of the draw... http://fav.me/d6lc73j Now I realy would enjoy to go diving... No ocean around...
I´m thinking about using DAZ for my projects... That would make fun! I´ll become a platimum member there next month. What you say? There are awesome possibilities for parallax mapping and so on... www.daz3d.com
Well... After all this trouble with the sprites, I desided to keep them smallsized because I have to make hunderts of characters (NPC and so) so that would be to much work for me to keep them mack. Pitty...
I´ve transmitted a request to a german professional school, because I´m interested in schooling myself to be a professional computer scientist of game and multimedia development. The answer was positiv and I just need to organize the money 4 that with help from german departments... . I hope they agree.
A video game has a brand attached to it.
No offence meant, but it is disadvantageous to use the default RM graphics due to the fact that they can correlate your game strongly to other RM games and whatever associations a user has with those unrelated games.
thats it, i 've had it, I will NOT promote my game as a "retro RPG" when its done, i have in the past but it is literally the first thing on every rpg maker game description to the point that you'd think the sales pitch came with the RTP. I refuse to use that angle.
My memory is embellishing the quality of NES era game assets :/ .... I need to stop comparing my work to somthing that was groundbreaking decades ago. Especially since its not as good as I seem to keep remembering it to be.