I don't think I can handle using the real SNES resolution of 512x448 because resizing absolutely every interface element I had on hand by painstaking trial & error/guess and check (is there any other way?) is KILLING me.
creating a great big visual "spreadsheet" of all the guns/ammo in my game, trying to sync up battle sprites and icons as best I can, because it was becoming a real mess. (this is a result of my having finally found a way to display ammo in combat that works for me)
Just found an obviously custom effect (i.e. edited by me) in my resources>sounds folder called "rip jaw off". Dear Lord what is wrong with me as a person that at some point I needed a sound *specifically* for THAT??
so like with the whole 'familiarity breeds contempt thingy', how are you supposed to tell if your title screen/battle music gets really tedious after a few dozen plays or if you're just personally hella sick of it?
it's really vexing when a plugin fails to work for no reason at all, like not even the fault of the plugin. I miss the spirit of self sufficiency of the old days when you'd just be like "screw it I'll event it myself". in the era of easy plugin access that seems so inefficient, even wasteful.
...ok looking at these redacted MV resources I have less questions about the oversexualized teenage girls (I mean, it's Japan) than I do about the golf clubs. SO MANY QUESTIONS about the golf clubs...why all the golf clubs, seriously...
I feel a pretty unreasonable level of anxiety over the issue of people not liking me online. It's gotten worse since COVID-19 cancelled the entire world and online became everything, but I should still care less than I do.
I really wish my game was far enough along for it to be actually playable beyond certain aspects. I think I've crafted a really fun battle system thanks to ATB, fighting game, and Boost point mechanics.