TheGentlemanLoser
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  • I don't think I can handle using the real SNES resolution of 512x448 because resizing absolutely every interface element I had on hand by painstaking trial & error/guess and check (is there any other way?) is KILLING me.
    ImaginaryVillain
    ImaginaryVillain
    Er... isn't UI Area Width/UI Area Height on the System 2 tab supposed to do that?
    TheGentlemanLoser
    TheGentlemanLoser
    I'm using MV. I've tried resizing the resolution via the "Community Basics" plugin and via YEP Core Engine, and it's incredibly difficult verging on impossible for someone of my limited patience and technical ability to get all of the HUD elements on the screen in the right places not looking ass in a 512x448 window. I gave up and the game will now be in incredibly glorious hi-tech SVGA (800x600 lol).
    ImaginaryVillain
    ImaginaryVillain
    Ah... Yeah. That's rough. Sounds like it's just better if you go with the SVGA resolution. Redesigning a whole menu system is time consuming indeed.
    anyone else 'round here gonna be doing the retro game jam that's starting in a few days on itch.io?
    • Like
    Reactions: Quexp
    Quexp
    Quexp
    Probably not since I'd have to do it all over that weekend. I bookmarked the page to keep an eye on it because it's a fun idea!
    TheGentlemanLoser
    TheGentlemanLoser
    yeah I am unreasonably excited about the concept I came up with, like, legitimately hyped
    • Love
    Reactions: Quexp
    trying to figure my way around the basic functions of Construct 3 and OH GOD MY BRAIN. I'm starting to think that developing decades of RPG Maker skills might have a downside.
    • Haha
    Reactions: ImaginaryVillain
    TheGentlemanLoser
    TheGentlemanLoser
    it's a little like being one of the world's greatest ukulele players w/ 20 years ukulele experience like anything it's possible to get a ukulele to do you can, but it does nothing for you when you try to practice the guitar.
    TheGentlemanLoser
    TheGentlemanLoser
    IV I was kinda stunned that the Unreal engine was a) free at all and b) on a list of things suggested as alternatives to RM! like this is the engine the big boys use isn't it? downloaded it but haven't tried it yet.
    TheGentlemanLoser
    TheGentlemanLoser
    fascinating how Construct/GameMaker can do real time collision detection with trivial ease, but anything involving text/windows/menus requires tons of extra work than it would in RM, and vice versa.
    you ever wanna make a game w/ just like, LITERALLY one type of equipment? like, ***** you player, you got a HAT slot, make it work!
    Related to previous status: please give me throwaway game ideas for the LEAST ambitious project you can imagine, if you have any. Like the lowest hanging fruit of making a game.
    TheGentlemanLoser
    TheGentlemanLoser
    philsophus vegas that's kind of genius actually or at the very least it serendipitously (don't get to use that word every day) meshes with some of the vague ideas already kicking around my brain:
    a) I really want to make something snowy/cold
    b) I really want to make something where survival is a dicey proposition at best
    RachelTheSeeker
    RachelTheSeeker
    Will throwaway mechanics work?
    1) Optional interactions in town, prior to a dungeon crawl, give you EXP and gear that'll help you within
    2) Eventing a text-based Blackjack minigame to use somewhere
    RachelTheSeeker
    RachelTheSeeker
    As for snowy stuff, why not this idea I've likely abandoned? An adventure based around making soup for someone in a cold day, where the ingredients rely on running around down and eventually a dungeon crawl. Could be something heartwarming, or could switch the soup into medicine to make it a race against time. Or could make the soup medicinal, and make it feel like a Saturday morning cartoon episode. :p
    TERRIBLE circumstances have forcibly separated me from my PC and thus my work on Spirit of '76. Which is frankly the least of my worries re: said terrible stuff.
    creating a great big visual "spreadsheet" of all the guns/ammo in my game, trying to sync up battle sprites and icons as best I can, because it was becoming a real mess. (this is a result of my having finally found a way to display ammo in combat that works for me)
    what all video editing software do people use for making game trailers and stuff? looking for something idiot-proof, old-person friendly, and importantly, free.
    • Like
    Reactions: strife094
    ImaginaryVillain
    ImaginaryVillain
    jkweath
    jkweath
    I might have to give Openshot a try myself. I've always used the old Windows Movie Maker since it's simple and has everything I need. It doesn't come on Windows anymore - you have to download it from a shady website and *hope* it's not a virus. I don't like the modern Movie Maker.
    Shaz
    Shaz
    Please check (or ask in a new thread) in the Useful Development Tools section of the forum, rather than the status feed. Thanks :)
    It is national serpent day. In related news, there IS a national serpent day.
    Philosophus Vagus
    Philosophus Vagus
    For instance, today isn't just serpent day, it is also car insurance day, decorate with candy day, hula in the coola day, baked Alaska day (okay, that one I like), Icecream for breakfast day, freedom day, national get up day, dark chocolate day, take a child to the library day, spunky old broads day national G.I. Joe day, and international pisquo sour day...we are not a serious nation here.
    TheGentlemanLoser
    TheGentlemanLoser
    wait, baked alaska as in the edgy youtuber that got in trouble for saying some dumb nazi **** or w/e? anyway, of all the things it is today, I thought that the celebration of snakes was weirdest--I mean, honestly **** snakes, I'm like Indy in that regard--but nope. The fact that anyone celebrates CAR INSURANCE is bizarre and tragic.
    Philosophus Vagus
    Philosophus Vagus
    I don't think baked Alaska day has anything to do with any of the full 1/4 of the American populous that the media frequently claims are national socialists. I assumed it was just a day for Alaskans to collectively get baked on, which made me laugh.
    Unsure what it says about me but huge part of my drive to finish my game comes from desire to send free copies to all the lovely people whose resources I used that specified that in their terms.
    TheGentlemanLoser
    TheGentlemanLoser
    I imagine (perhaps incorrectly!) that these cool people seldom receive free games using their resources, and even more rarely receive ones that are actually good and make good use of their resources, but I haven't done a survey or anything, it's just a hunch.
    Have you ever gone full 'Ship of Theseus' while frankenspriting? Because I just did.
    • Love
    Reactions: Philosophus Vagus
    yournamehere
    yournamehere
    "That's the ax that slayed me!"
    Philosophus Vagus
    Philosophus Vagus
    Yes, frequently. "wait a minute, wasn't this girl a guy when I started editing her? How did that happen?" Though more often than not I end up going full Pyrrhus by scrapping everything and chalking it up to a learning experience. One of several reasons I don't really get anything done.
    TheGentlemanLoser
    TheGentlemanLoser
    like I think some of Revere's FACE went unchanged but pretty much everything else got replaced...@yournamehere I thought of the axe from JDATE first too, I didn't even know what Ship of Theseus or that was one was until years after
    Just found an obviously custom effect (i.e. edited by me) in my resources>sounds folder called "rip jaw off". Dear Lord what is wrong with me as a person that at some point I needed a sound *specifically* for THAT??
    (...rhetorical question.)
    so like with the whole 'familiarity breeds contempt thingy', how are you supposed to tell if your title screen/battle music gets really tedious after a few dozen plays or if you're just personally hella sick of it?
    I was going to work on my gam but I wound up on twitter again instead please please please never let me make this horrible mistake again! will to live fading...fading...fading
    it's really vexing when a plugin fails to work for no reason at all, like not even the fault of the plugin. I miss the spirit of self sufficiency of the old days when you'd just be like "screw it I'll event it myself". in the era of easy plugin access that seems so inefficient, even wasteful.
    TheGentlemanLoser
    TheGentlemanLoser
    the string of dumb I've been maintaining lately I wouldn't be surprised. (altho I checked for a fifth time after your comment lol and it's not that)
    RCXDan
    RCXDan
    @TheGentlemanLoser I at least know one person that's evented all of their code themselves at least. :)
    And TBH I don't miss those days, primarily because it's still on you to make an actual decent functioning game and not a collection of plugins.
    TheGentlemanLoser
    TheGentlemanLoser
    there was a certain innocence back then that if you're as old as I am it's hard not to miss on some level. none of us had any damn idea what we were doing, but the best of them didn't let that stop them or even slow them down. and it was glorious.
    ...ok looking at these redacted MV resources I have less questions about the oversexualized teenage girls (I mean, it's Japan) than I do about the golf clubs. SO MANY QUESTIONS about the golf clubs...why all the golf clubs, seriously...
    TheGentlemanLoser
    TheGentlemanLoser
    in the second batch plenty of them do in fact have swords, so the makers weren't above swords in a modern setting

    of the first batch of girlie pictures, at least 6/31 have golf clubs
    TheGentlemanLoser
    TheGentlemanLoser
    these include punk chick with a golf club, fashionable chick with a golf club, improbably proportioned girl in skimpy definitely-not-golf sports outfit w/ a golf club, redhead in similar but not as bad outfit apparently leaning on a golf club, disturbingly underdressed tween gripping a golf club, and my personal favorite, scientist/doctor chick apparently dual-wielding a golf club w/ a stethoscope
    • Haha
    Reactions: Alador
    Alador
    Alador
    pff they'll make sure your heart's beating and then whack it with a golf club-

    isn't golf a strange game-
    I feel a pretty unreasonable level of anxiety over the issue of people not liking me online. It's gotten worse since COVID-19 cancelled the entire world and online became everything, but I should still care less than I do.
    bgillisp
    bgillisp
    I second Finnuval. You won't be able to please everyone so those that you can't just ignore them.
    Animebryan
    Animebryan
    Don't forget that thanks to the anonymous nature of the internet, people have become trolls & harass people for ****s 'n' giggles without worrying about consequences & repercussions for their actions. There's always going to be haters out there who hate just for the sake of hating. Don't let them get to you. :smile:
    Celestrium
    Celestrium
    I agree with everyone, don't worry about it so much. I am also so aware that logic and emotion never listen to each other right? Find your niche and people that help you feel confident and accept you. No one gets along with everyone, and like they said, some people are just antagonistic
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KenKrath wrote on RPGMakerWeb's profile.
Nevermind.
I found a book about game localization. It costs R$708,00 on Amazon. ;_;
I really wish my game was far enough along for it to be actually playable beyond certain aspects. I think I've crafted a really fun battle system thanks to ATB, fighting game, and Boost point mechanics.
Play test of my current progress on Happy Camper
Cutscene Contest Winners have been announced!

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