@Luca74Hej I have just tried both solutions and they're working fine:
Set movement type as "approach" and frequency as "highest". This is the simplest but not the best solution because the event may also move away from the player as though it were confused (default path finding in...
It works, but probably not the way you think... "Move toward player" makes the event move one - and only one - step toward the player, just like "move down/left/right/up". If you want an event to properly follow the player, you must go to that event's page and either:
1) set movement type as...
Thanks for replying! I'm not using any custom script. What I meant is that on RMXP, the color code (\c) worked perfectly well, whereas on RMVXA it's just getting read as plain text.
Thanks for replying! I've already tried single, double, triple, quad slashes, and...
being able to transition music seamlessly is amazing. my main character's theme has lyrics and it goes from vocal version to istrumental when he leaves his room. and vice versa. and thanks to a plugin, the transition is seamless. I love it.