Recent content by TheNewSon

  1. Best Places for Commercial RPG Maker Games.

    @Indinera I have noticed Aldorlea also sells guides for some games... so for those willing to publish a game there, would you say it's worth writing a guide too?
  2. What is wrong with this bit of code?

    switch ($gameVariables.value(28))
  3. I wanna take a look at it, but I can't find your DeviantArt...

    I wanna take a look at it, but I can't find your DeviantArt...
  4. Move Toward Player

    @Luca74Hej I have just tried both solutions and they're working fine: Solution #1: Set movement type as "approach" and frequency as "highest". This is the simplest but not the best solution because the event may also move away from the player as though it were confused (default path finding in...
  5. Character wont appear after switch is ON

    I think that's because the first event ends with "opacity: 0"? It won't reset unless you leave the map, so you must manually set its opacity back to a higher value. I guess.
  6. Move Toward Player

    It works, but probably not the way you think... "Move toward player" makes the event move one - and only one - step toward the player, just like "move down/left/right/up". If you want an event to properly follow the player, you must go to that event's page and either: 1) set movement type as...
  7. Looking for a script that sets the events to the still frame (Middle frame).

    When you set the event image, did you select the still frame? Because I believe the selected frame will be the one displayed when the event is not moving, unless you enable the "stepping" option.
  8. U$200 would be over R$1000 (my currency) so yeah, I can totally feel you. It's never late to...

    U$200 would be over R$1000 (my currency) so yeah, I can totally feel you. It's never late to start learning though... I guess.
  9. Script Call Support Boards

    @TheoAllen It worked! Thank you so much, I don't think I'd be able to figure that out on my own! :awink:
  10. Script Call Support Boards

    @Roninator2 Thanks for replying! I'm not using any custom script. What I meant is that on RMXP, the color code (\c[1]) worked perfectly well, whereas on RMVXA it's just getting read as plain text. @TheoAllen Thanks for replying! I've already tried single, double, triple, quad slashes, and...
  11. Script Call Support Boards

    $game_variables[1] = "\\c[1]test\\c[0]" Above script call used to work on RMXP, but on RMVXA it only displays "\c[1]teste\c[0]". Why? :(
  12. Thanks a lot for sharing, I should follow that advice...

    Thanks a lot for sharing, I should follow that advice...
  13. I so love that movie... curious about your game! :awink:

    I so love that movie... curious about your game! :awink:
  14. RMMV -x-

    -x-
  15. Is it SOMA? I haven't played it but Frictional Games often comes up with characters waking up in...

    Is it SOMA? I haven't played it but Frictional Games often comes up with characters waking up in weird places without memories... and remembering stuff as they explore further.

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I should finish the cat video I'm editing and finish the indesign stuff. So far only 1 is done and 4 to go
Made a video showcasing 56 plugins I've installed and used in the first 5 minutes of my game. (No battle related plugins involved.) :LZScheeze:

being able to transition music seamlessly is amazing. my main character's theme has lyrics and it goes from vocal version to istrumental when he leaves his room. and vice versa. and thanks to a plugin, the transition is seamless. I love it.
All of the auditions for our game are so good, I'm so glad I'm not in charge of choosing completely. lol I just can't with some of them. I listen to them on repeat. XD
Working on a Patch to integrate AlphaABS into random generated Dungeons. Was a bit tricky, but the outcome is a real Life Changer!!

Will release it the next days!

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