TheoAllen
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  • Wondering if it would be okay to link script documentation to an external site because script comments for instruction is limited for a complex script.
    Am I the minority who don't care about steam achievements, trading cards, steam level, and adding friends in steam? They just seems useless. I just want to play the game, not get extras.
    cabfe
    cabfe
    Same, but I also know that many people consider the lack of achivements/cards deal breakers.
    I doubt they care about the game, to be honest, but that's still a lost sale for the developer.
    caethyril
    caethyril
    I think achievements can be nice, particularly in non-linear or sandbox-type games, for direction when feeling less creative. Some of the badges/emotes are pretty, too, but not a priority. :)
    dreamfall887
    dreamfall887
    I mean I get the appeal. It's fun to talk to people who have actually gone the extra mile and 100% looong games, you know? There's a game called Star Ocean 4 and the platinum trophy for that game is so bloody ridiculous and over the top. I'm amazed people have the time and patience. Like people who can speedrun long games or beat a hard game on Level 1. haha
    Tip: if you're not coffee addict, don't try one. It will just mess up your whole sleeping schedule :|
    The Mighty Palm
    The Mighty Palm
    But what if my sleep schedule is already messed up due to RPG Maker/Civ/CK2 all nighters? Will coffee loop me back around?
    The Stranger
    The Stranger
    I can't sleep without my caffeine. Just get painful headaches that don't seem to go away even with painkillers. Guess I'm an addict. lol.
    marsatche
    marsatche
    Word, tried coffee, will never try again.
    other devs: *carefully plan the battle balance (with actual calculation in sheet)* | Me: *randomly throws numbers and skills to see which works*
    TheoAllen
    TheoAllen
    The thing is I don't even plan how my character interacts with boss battles. Let's give the actor cool skills and give the boss cool patterns. Now, let's play the game. It is something that always keeps me entertained to battle test.
    Yeseylon
    Yeseylon
    And that's definitely a fair way to do it. The end goal is a battle that feels balanced, and all the spreadsheets in the world can't promise a good feel.
    CrowStorm
    CrowStorm
    "...I don't even plan how my character interacts with boss battles. Let's give the actor cool skills and give the boss cool patterns. Now, let's play the game."

    Yeah, in all seriousness, this has always been my own approach and last year someone paid me hundreds of actual US dollars to help design and balance their RM game's battles (still pinching myself over that) so I gotta say, it must be a valid approach.
    Escort quest is one of the worst quest ever because the AI tend to be suck and suicidal.
    • Like
    Reactions: The Stranger
    The Stranger
    The Stranger
    And they are often stupidly weak, take the longest path possible (if they're not breathing down your character's neck that is), sometimes won't fight back at all, and take forever to get to where they're going. Escort quests\missions suck in all games I've found them in. They're almost as bad as time limits.
    Yeseylon
    Yeseylon
    I like time limits when done properly...

    But we've also already established that I'm a little weird.
    Saying overused tropes are bad is like saying I - IV - V - I chord progression is bad.
    CraneSoft
    CraneSoft
    E.g. When you watched too much Isekais and started to trash them because they are (mostly) the same generic sh1t that aren't actually bad on their own.
    MushroomCake28
    MushroomCake28
    Well it's not bad, but it is boring. As an academic work tho, it would be bad (music professors hate 1-4-5 lol).
    CrowStorm
    CrowStorm
    I learned enough about music theory from my dad to ALMOST get this analogy.
    Being a hobbyist dev and also loving my job is like nothing to lose during both busy days and holidays ~ ♥
    Why most of games like to give a horrible control to an aircraft vehicle? can I get a simplified control that does not require me to roll first just to change my direction?
    TheoAllen
    TheoAllen
    Well, realism can go to hell because we can actually nitpick everything that is not realist enough in-game. There are a few games that I know that handle aircraft (or spacecraft) better and why they can't be like that.
    Christian777
    Christian777
    We have enough realism with real life haha
    Yeseylon
    Yeseylon
    It still has to feel natural to the player. Could always give the simplified controls, but the animation causes you to tilt before turning.
    When arguing about coding, putting "I've been coding for x years" does not mean anything to me. Put some context and fact, and I will appreciate it more than your coding experience.
    The top answer to every support question: "Does that happen in the fresh project?"
    Shaz
    Shaz
    lol ... see?
    TheoAllen
    TheoAllen
    ... I was about to reply "Try the script in the fresh project and see if you still have the issue" to humor this.
    • Haha
    Reactions: Shaz
    k_mckenzie
    k_mckenzie
    "Have you tried turning it off and on?"
    Unpopular opinion: The power of friendship trope is so stupid, but I never get bored of it.
    Countyoungblood
    Countyoungblood
    Just accept it. Youre nothing on your own and you'll never acomplish anything until you get 2 or 3 other characters with different personalities and compatible skills to follow you around and chat with you.
    k_mckenzie
    k_mckenzie
    Could play a twist on it—the power of a character who's given the perfect antagonist?—every time the main character runs into their reoccurring villain, they're always wearing armor that makes them vulnerable to whatever elemental doodad they found in that dungeon?
    Countyoungblood
    Countyoungblood
    The power of... coincidence?
    Is discord web has memory leak or something? Do I need to get the desktop version?
    bgillisp
    bgillisp
    I think so? I have to close it and reopen it every so often.
    Wavelength
    Wavelength
    Desktop version's better, but you should also close and reopen it every few days to avoid slowdown.
    PSA: Syntax highlight in dark mode looks terrible. Please put your code with NO highlight at all at this time being until it's fixed (this can be fixed, right?).
    TheoAllen
    TheoAllen
    @Windows i7 what's funny is that choosing the syntax highlight requires more click than just insert the code without being highlighted. And it isn't even that urgent to highlight it. The only explanation of this habit is that choosing the highlight is just because "feels cooler".
    FleshToDust
    FleshToDust
    Syntax highlighting is used to improve readability.
    TheoAllen
    TheoAllen
    But is it that urgent to "improve readability"?
    Now that it's been a decade. Here's my 10 years of improvement of my unreleased (and embarrassing) 'noise'.
    Going to refactor 6k lines of code. This is going to be something.
    Shaz
    Shaz
    You're so brave. Is this before or after seeing in the new year? Could be very interesting.

    Good luck!
    TheoAllen
    TheoAllen
    To put a context, it's my battle system. I was trying to ignore all these times, but the moment I dev my game and expand the features, the more I applied more patches to fix things and workaround that should not be an issue to the point I really consider to fix the base code itself (it was my work in 2014-2015 after all).
    TheoAllen
    TheoAllen
    So, to answer your question, it was long before the new year, but it's probably going to be my new year resolution :D
    Thanks!
    Me: *bookmark a site* | Also me: *Forgot to have a bookmark, literally search for the same thing that ended up to the site I bookmarked*
    • Like
    Reactions: RachelTheSeeker
    FleshToDust
    FleshToDust
    Also me: deletes the bookmark thinking I won't go back but needs it the very next day
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