OOC: Any game around with an idea similar to this one? Sounds rather interesting and I'd like to tri it or make it, if there's none. ****, maybe even make another if there is. - http://i.imgur.com/Gg6OEBx.png
After some weeks of preparing a PS4 setup, failing miserably at Bloodborne and actually surviving a few bosses, blog update. This time I'm going cyberpunk, more or less: https://sarcasticfumes.wordpress.com/
If everything comes together properly, another blog update tomorrow. I don't know why do I post it here when there are like...5 readers, but oh well. Not like I have another way of advertising the blog.
I've been trying to do something on the projects I'm working on, but no. Nothing. Nothing in the games, nothing in the blog. My brains are finally dripping out of my ears. Hopefully six days in Köln will make things better. It's still very frustrating.
Serious question: A cuple of months ago I heard about this webpage that checks/"evaluates" your writing based on word counte, use of certain words and repetitions apart from grammar and spelling, but for whatever reason I lost the links. Does that sound familiar to anyone?
So, given that I can't do any addition to my project without being left in blank seconds after, I'll take a break from it. Eventually, I'll try to get some of my short stories into a blog. If anyone is interested, I'll post links here once that's done. If not, well, I guess I could still use the blog.
Funny that Bethesda on their first E3 conference taught every other plataform how to do things right. Quite funny, but not unexpected in any way. If only Microsoft could have shown more DS3, EA shown ME4 AT ALL or Sony didn't try to get the merit for Senmuhe... Quite attractive, regardless. Still, Todd Howard by himself ganked the rest of the companies.
Interesting exposition by Ubisoft. Everybody was trying to get along with the public, even though it was noticeable that they were quite tense. On the part of the games, some interesting titles, but the long running titles seemed like they couldn't create the expectation Ubisoft wanted.