This might be for you: https://forums.rpgmakerweb.com/index.php?threads/tinys-trade-system-tts.20243/#post-193101
However - Currently I am not updating or working on my Scripts anymore. They should still work though…
PS: Bist du es Twoface? vxace Forum? ^^
oh ya - gold! Thats true. Will be added! :)
And I will have a deeper look into Yanfly... he is using his own gainItem function which ignores the default one because items can have different max amounts as far as I can see.... hmmm...
I will check if I can not do a compatibilty addon for this...
1.1 is out and downloadable Click Me
- plugin command changed (see Plugin Manager)
- Text pops up with name and or amount
- Text can stand alone when empty icon is chosen
- Icon can stand alone when no text and amount is given
- Option to autopop up whenever players receives...
Thank you :wub:
Have fun with it mate ;) Free to use. Credit me if you like but however - using it is the most important thing I guess hehe
So some kind of "auto icon on gain item"ish-flag ya? I think that would be a cool idea! Thanks for the input...
Since I already got good input to add more features to the script (state, equip) I can imagine to build in something like the "life shroom" you mentioned. I will see what I can do in this.
Well... I am using only 2 default methods that are aliased and not "changed" at all. What exactly is not working? In my plugin itself you will find which methods I have used and from which classes. Maybe another plugin is overwriting existing default methods, which would be not good.
I will have a look into this idea. Nothing too difficult but I guess it will come around in another plugin since this one is more about temporary popups - not sure yet. I will work on it and see what comes around. Keep on! Thanks for the input. :)
Both could be added easiliy I guess. Like the ID of the item you could specifiy either a state or a equipped item to have the re-raise effect. I could try to add it if you like :) thanks for the input!
Tinys Revive By Item
An Item prevents gameover like in Zelda
How to use it:
Create or download the file Tiny_ReviveByItem.js and put it in your plugin folder of your project. Further information you will find in your Plugin Manager.
What it does:
A small Plugin that lets the player...