yeah! I'm thinking that method as well but
I installed a script which show the actors portrait in status
that placed in pictures folder named Actor1,Actor2...and so on
which corresponds their actor ID. It's a Japanese script.
but after a little review on that script yesterday,
I realized that...
I didn't take attention on that check box and I didn't know that
it is the function of it!
I'm trying to make Etrian Odyssey remake
which you can create your own guild
they have 16 member slots,
7 classes then 9 later, and 2 male and female portraits.
I duplicate 16 actors for each so...
yeah! that's what I'm talking about!
I want to remove a member in my party
then when they join again, they will only have
their settings in database.
instead of doing this:
...which their current equips and learned skills are carried over when they joined my party again.
is there a script...
I know there's a script call:
$game_actors = Game_Actors.new
that can reset their settings in actor's database
but this script call resets all actor's data
I just wondering if it's possible to reset a specific actors only
I'm trying to make Etrian Odyssey remake in VX Ace
but I'm having trouble in Inn event
I want to make the variable equal to party's total level
because the cost of staying at the Inn
on that game is party's total level x 2
(but I think it's the 1st 4 members' total level only)...
I need a little help again!
so, there's a script that can disable switching the party leader
here it is:
# Disallows changing formation of first actor #
# Plug n Play #
class Scene_Menu < Scene_MenuBase
alias csca_snippets_on_formation_ok on_formation_ok
thanks for the help guys!
I decide to use the option above and it works
the only problem is the walking members was still 4 even I changed the party size to 3
but in battle, the actors are only 3 and that's exactly what I want.
the only way to make them 3 walking members is to remove and add...
I know how to adjust the party size
in script editor
by editing this in Game_Party
return 4 - changing 4 to 3 or how many do you like
but I want to know how to change that using a script call
is it possible?
I just want to reduce...
my personal favorite is Lnx11 XP Style plus ATB
it shows an actor battler graphic by using note tags in actor's database
and both actors and enemies have ATB Gauge
here's my game sample:
in case of sideview, I used...
it's been a month and a half since I've joined this forum
but I haven't introduced myself yet!
the reason is I don't know how to post!
I only learn how to post here a couple of days ago!
well, My Name is Ace Ming
I started to discover this thing
by downloading and playing Hentai Japanese...