Is there any way of restricting which actors/enemies a skill can target?
For example, the default 'heal' skill allows you to target dead party members, it just doesn't heal that dead actor when you hit ok.
Or, you can target party members who are alive with 'revive', but nothing...
Thanks for translating this, kirin.
Sorry if this is considered necroing, but you can get this system to work with Victor's Arrow Target by changing lines 39 and 44 of the Sub script #2: Window Modification;
from Window_BattleHelp.new to Window_Help.new in line 39
and Window_BattleHelp <...