Hey everyone, I'm going to do winners announcement post for the OCCIII after we get the edit bar fixed. It's kind of hard to do any announcement without formatting! Thanks for the patience.
Make a Game in MZ, Episode 11 is now live! This week, I'm going to show my process of turning a draft map into a finished map. (Which most people don't do, but I'm weird). Join in the chat and ask me anything:
Both the polls for the 3rd Original Character Contest ended with 5th place ties! So let's break those ties. Vote now for your favorite of the ones tied!
RPG Maker Games Critique with Studio Blue: Dark and Bright starts now! Hit the link and join us in chat as Studio Blue plays this unique looking commercial RPG Maker game from Rinober!
So what are we doing in Episode 10? We're going to use Avery's tutorial from our blog to try to make rounded cave walls! Because if Touchfuzzy can do it, any idiot can do it. ("Hey!" -Touchfuzzy). Join in live now!
Our Make a Game in RPG Maker MZ series is finally back! Let's get down to business... to create a new NPC and do some mapping. Come join us and hang out in this relaxed stream for the last day of the year!
Why does Youtube's ability to stream seem to be completely dependent on whether we need to stream that day. Yesterday? Streaming working. Today. AHAHAHAHAHA. Hopefully it clears up before tonight so I can stream.
signs I might be sleepy: there were about 8 2 liters of dr pepper next to my fridge (cause we go through an unhealthy amount of dr pepper here), and my first thought was "man it sure was lazy for the dev just to copy paste the exact same model over and over there."
I've had a severe cough for the last 2 weeks, so we won't have a Make a Game In MZ Stream this week either. Apologies for this delay. I'm looking forward to streaming again soon!
I should probably step away from the sparkles... but they're soooooooo shiny!
Anyway stuff of note:
New interface.
The puzzle pieces now a build a puzzle in the upper right corner.
The Nihil is represented by the line with skulls. That represents where the map no longer exists at the moment.
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