Hi trijan i found out that you made a dynamic beastiary script. but i`m trying to find where u uploaded it but i fail
i want to use this script for my game. can u sent me a link or something? Thank you.
Hi, it's the guy who asked about undimmed items, and I think I've come up with a solution: What if the materials where in their own tab? I reckon this should be rather simple, just add another tab in the UI, and make a command/script to put in the notes of the item. I don't really care how long it takes, because my game (which is a side project anyway) is in the very early stages of development. Thank you in advance!
Oof, this "side project" of mine is starting to get as complex as a VS plugin, at least as far as plugin parameters are concerned. I think I now understand why a plugin like this doesn't already exist(that I know of). Learning a lot while trying to make it work though!