TrogButtz
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  • Working on a event system that creates a full-screen "Lens of Truth" effect, akin to dimension shifting with hidden events, character changes, and ... stuff.
    TrogButtz
    TrogButtz
    Eh.. so that was easier than I thought it would be.
    Worked 67 hours last week. On track to do the same this week. DAMN YOU PROJECT! Y U NO FINISH YOURSELF!??!!
    Knightmare
    Knightmare
    Too much work dude. Gotta have a life in there somewhere.
    Looking at what I have finished vs. what is left to do makes it feel like I haven't done anything. -.-
    Ronove
    Ronove
    Don't look at it like that! That is a for-sure way to get you down. Instead, break up your game into parts. So say you need to do the mapping. For Part 1 of your game, you have x amount of maps needed, and n amount of maps done. Looking at it in parts help you stay focused and makes it feel like you've done things. :D
    TrogButtz
    TrogButtz
    Thanks! That's kind of how I've been trying to look at it. I've broke it into chapters, chapter 1 being the demo that I plan on releasing soon. The thing that takes forever is databasing. I would LIKE to get it all done, so that I don't need to worry about it later, but time-wise I know I should try and focus just on what I need at the moment.
    Chaos17
    Chaos17
    I know what you mean!
    20% discount coupon code no longer works when I try and buy Ace. Not sure if trolling, or legit.
    Started a new job Tuesday, will already have 40 hours in at the end of today...
    Lord Valdyr
    Lord Valdyr
    But if you get more than 40 a week you are suppose to make overtime.
    starcrescendo
    starcrescendo
    One would think so, right? ;)
    TrogButtz
    TrogButtz
    Tallied it up and I'm at 42 hours 17 minutes. Got another full shift tomorrow and then optional Sunday to help get things ready for the next week! Helloooo paycheck and hello no more trial, time to purchase Ace finally :\
    My trial runs out soon, and I what am I doing? Trying to make graphics for the generator...
    Been lurking the forum for the past... forever hours, instead of working on my game. Motivation, why have you forsaken me?
    From Ariel
    From Ariel
    What works for me is write the script parts you know how you want to go even if your not there yet you can always rewrite when you get there and you might find it easier to get there if you write the future events first anyhow.
    GubiD's scripting tutorial videos are melting my face... My brain exploded about an hour ago, but I can't stop watching!
    Nelderson
    Nelderson
    Hey...that's how I learned Ruby....Keep at it!!!
    Archeia
    Archeia
    They are great videos <:3c
    Lunarea
    Lunarea
    GubiD rocks! :3
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In the strangest turn of events, my animations now live in the characters folder, and my character images now live in the pictures folder. It's a complicated world, but weirdly a more resource efficient one. :LZSexcite:
Did you know that we use robotic spy animals to learn about how different species behave in the wild? We're only a step away from robotic spy humans, and then Terminator. :p
Not being able to do a commission/request after all and having to give back the money is so heartbreaking.

Sometimes I'm just way too eager to help people out and suddenly find myself in a very deep hole because I'm not gonna be able to finish it. I really hope I don't come across as unprofessional to these people and in general. =n="
Learning Action Sequences!
ANY FEEDBACK APPRECIATED!

Online Platformer TEST DEMO 0.1 - 4 simple Maps. Just jumping test. (I still have 2 minor problems to fix).

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