TWings
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  • That feeling when you finally manage to get in touch with your favourite illustrator, only to learn that he doesn't accept commissions.
    • Sad
    Reactions: Finnuval
    Finnuval
    Finnuval
    Heartbreaking...
    TWings
    TWings
    tbh, it was a long shot at best. And I'm not sure I would have been able to afford it.
    But still, I was entertaining the idea to make it a potential update depending on my project sales.
    Finnuval
    Finnuval
    Still, it stings a bit I'd guess
    Still waiting to be wowed.
    ImaginaryVillain
    ImaginaryVillain
    Don't get me wrong though, my hype for this was assassinated, raised from the dead and assassinated again by this awful marketing strategy. RIP hype we hardly knew ye. :kaoback:
    • Haha
    Reactions: TWings
    TWings
    TWings
    I don't know about performances considering the 8go required. :LZSlol:
    At this point, I kinda fear to see the new source code.
    ImaginaryVillain
    ImaginaryVillain
    Haha yes, I have no idea why it would require that. My use of upgrading to just PIXI 4.8.9 (MV uses 4.5.4) saw huge improvements in RAM usage. Then again I've noticed at least as far as MV is concerned, they just take base objects and continuously stuff more things into them. So they're super unwieldy. Most of the time I just go around their code versus use it. Better results that way. :LZSwink:
    Wondering what service do people usually use to receive international paiments ?
    TWings
    TWings
    @Plueschkatze : Not sure, it might be a new thing or a bonus feature of paypal japan, but it's written on their detailed fee page, and also using online comparators. Either way, I'm not really willing to try...
    @PaladinJessa : Sure, but put a 10$ price tag on a 5$ product just so paypal can get half of it isn't particularly appealing.
    PaladinJessa
    PaladinJessa
    Neither is asking consumers to swap to a brand new method of payment when theyre already using one.
    Kauzz
    Kauzz
    PayPal never takes $5 from me... He takes a % fee (i guess is something like 5%)
    Alright I'm back on tracks. Hopefully I'll manage to catch up with those few wasted weeks.
    Overwriting other people's plugins functions can be a lot of work sometimes.
    TWings
    TWings
    It really depends what kind of plugin we're talking about. But when it's more than a few hours worth of work, I'd rather spend a few hours identifying the parts I wish to change, than days coding/testing everything myself.
    TWings
    TWings
    It's actually the same with the game's code. You wouldn't rewrite the whole engine yourself just to change a few functions.
    Windows i7
    Windows i7
    I find that as the work involved increases, so too does the satisfaction that comes when you finish it.
    My project now have a piano feature, because it's nice to take a break from saving the world.
    TheoAllen
    TheoAllen
    +1 for not having a fishing feature to take a break from saving the world.
    TWings
    TWings
    I guess I could. But the piano was easier to event ! lol And I also don't enjoy that much the fishing mini-games as a player. :LZSrasp:
    Nice thing is I can now probably add short musical references to some old RPGs without breaking any lows.
    It was tough, but I'm done with my Passive Skills plugin ! Love that warm feeling when everything finally works as planned :LZSproud:
    Completed my 4th puzzle, with party spliting and switches. To the next eventing challenge then...
    Kuro DCupu
    Kuro DCupu
    ... there's an eventing challenge?
    TWings
    TWings
    Only the ones I'm making for myself with every new event. ;)
    It was a bit tricky, but I've managed my first "rideable" moving platform event.
    Marsigne
    Yup, a double-take function comes to mind, but it's not as easy as it sounds as there's probably no such function in the forefront. :D
    Tea's Jams
    Tea's Jams
    I have a youtube tutorial on a riding platform event. If you use MV.
    • Like
    Reactions: TWings
    TWings
    TWings
    I've already completed it, but I had a look out of curiosity. My puzzle is actually not that simple. The platforms aren't fix, they're moving by themselves and there are also levers that alter their route. So I couldn't have used it anyway. I've also done it without any plugin.
    Still thanks, because I realised I forgot to deal with the followers. I'll go for the easy solution and disable them while riding.
    Just completed a playthrough on my game's act 1. Over 15 hours including optional content !
    bgillisp
    bgillisp
    Oh, yes, it did. Repeatedly. The only reason I even had a chance was I knew how to get the ultimate armors and weapons for 4 of my characters, and a few ultimate skills. The problem was I had really low HP and MP for what you normally have so I could get one shotted by the boss, so had to know the pattern well to know when to just guard or use a skill to mitigate damage that turn.
    bgillisp
    bgillisp
    And I had to know which skills to learn, and which to just skip. Definitely not an easy way to play the game, that is for sure.
    TWings
    TWings
    I was aiming at a 30ish hours game. So it's nice if I get there. There's really a lot of optional content that the player may skip, but doing so also kinda spices up the difficulty. Not sure yet how long it would take on the most direct playthrough. The average player will probably be wandering halfway between the shortest and longest road though.
    I'll find out more when my main alpha tester will get back on work.
    Took me 2 hours to set up an optional cutscene featuring 6 random unlocked girl characters at random locations... Yup, completely worth it.
    Been working on a macro common event the past few weeks. Over 3100 lines... But it's almost over ! :D
    • Like
    Reactions: Artificer and Poryg
    Poryg
    Poryg
    Well, imagine if you could code that :D
    TWings
    TWings
    It's mostly texts with some branching really. That macro event is managing all my characters "private events". But it sure was a lot of writing, with a lot of different characters and situations. I seriously need a break from writing now ! lol
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I have a riddle for you all, I wonder if you can solve it!

I stumbled upon 2 articles about why time goes faster as we age, and how to "slow down time".
Check them out, very interesting read. :D
Faster Time
Slower Time
Anyone can recommend a good gaming mouse? My mouse wheel has given up. Last mouse was steel series diablo iii edition (I know, it's been a while)
And then I figured out a way to doing a "regular animation" that's affected by PIXI particles. So now each frame of the animation gets particle effects. Soon my dreams of a world without QSprite will be realized. :kaopride:

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