Hey there! I just wanted to thank you for the MVFU tool. I got some ACE resources I need for my MV project and MVFU works wonders when it comes to tiles, much better than any conversion I attempted in Photoshop.
Converted character sprites, however, retain a quite thick outline, compared to regular MV sprites, and have a grey aura around them, while rescaling in Photoshop creates rather blocky sprites… Do you know if there a middle way? Like an option to use in PS you could recommend after running the sprite through MVFU?
View attachment 43056
Thanks and have a great day! BD
Converted character sprites, however, retain a quite thick outline, compared to regular MV sprites, and have a grey aura around them, while rescaling in Photoshop creates rather blocky sprites… Do you know if there a middle way? Like an option to use in PS you could recommend after running the sprite through MVFU?
View attachment 43056
Thanks and have a great day! BD