Recent content by Ultima2876

  1. Ultima2876

    MVStripper - remove unused assets from your MV project

    All the same, I've put it back up in case anyone is curious. Thanks!
  2. Ultima2876

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    Hey guys, Indeed, the captcha really messed things up. Some mobile apps in China started hitting the Waifu2x servers HARD and making a lot of cash off of it, so nagadomi decided to shut down external API requests. I've shut down the MVFU site now as unfortunately setting it up to do its own...
  3. Ultima2876

    MVStripper - remove unused assets from your MV project

    Great idea! Unfortunately not, though. Maybe something someone else can do? :)
  4. Ultima2876

    MVStripper - remove unused assets from your MV project

    Give it a try - it hasn't really been maintained, but afaik it should still work.
  5. Ultima2876

    Importing RPG Maker VX Ace sprites into MV

    Hi! Well, I'm a contract web developer primarily in my day job :) You're right, neural networks are quite complicated (and very interesting!) -- luckily, I didn't have to dive into that at all. Waifu2x is actually open source, but it relies on GPU processing to work at a decent speed - if you...
  6. Ultima2876

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    Thanks! The offer is still open if anyone wants to take this project on (hosting it and improving it). Get in touch if you are interested and have server admin experience, and some PHP/MySQL/HTML knowledge.
  7. Ultima2876

    Importing RPG Maker VX Ace sprites into MV

    Thank you for using it :)
  8. Ultima2876

    December Goals & Progress Thread

    Thanks! I'm glad it helped out :)
  9. Ultima2876

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    Ah, excellent sleuthing Cats777. It's definitely a problem with how it merges the alpha channels then. I'll see if I have some time to look into it soon. In the meantime my earlier offer still stands - if there's anyone who'd like to take over, send me a PM and we can discuss server...
  10. Ultima2876

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    Hm, weirdly that one seems to work fine in my test. :/ My guess is that points to a file format issue - perhaps the colourspace used in the tileset image. Maybe try opening it in GIMP, copying the content into a new 512x512 file and trying that one?
  11. Ultima2876

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    That definitely could've been related. It was something to do with the alpha channel not being combined properly - MVFU actually splits the image out into multiple different images, processes them independently in different ways (nearest neighbour scaling, smoothed bicubic scaling and waifu2x...
  12. Ultima2876

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    Ah! That's a nice set, unfortunately I don't have it. I remember having a similar issue in early testing, but it was so long ago that I don't remember what caused it :(
  13. Ultima2876

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    Hey GameFire, can you send me the file that you're trying to convert (via PM)? Maybe it's a file-format related issue, or something to do with sizing. Thanks! Thanks so much for the donation :) I'm glad it has helped you! I really appreciate it!
  14. Ultima2876

    MVFU (Like Kung Fu.) - Nice conversion for VX/Ace assets

    Weird, I got an email from another user with similar issues. Something must be up with the server. If I were to open source this, would someone want to host it and take it over? I don't have the time to maintain it or improve it in the way I'd like to.
  15. Ultima2876

    MVStripper - remove unused assets from your MV project

    The tool works by stripping anything that is not referenced in the project database. This can be problematic if your animations are e.g only referenced in scripts. In this case, make sure to add any of those animations to your database. If all else fails, make a note of which files are being...

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Making good progress with the second chapter. :)

Still work in progress.

(Real life, it is chronically the fourth chapter that I am making.)
constructionworkconcept.pngezgif-2-0acb620ecf8d.gifezgif-2-afeaf16ebb8d.gif "The Great Wall is great. But, most people can only be the slaves who built it, leaving their bones underneath that wall. They spent their whole life to build that wall and the empire, an empire that enslaves them." :kaoswt2: I'm just going to turn it into a modern-day sad tale.

No edits, just gameplay from one area to the next. Plus all my new shiny interface stuff... And I even remember to bolt down the portal so it won't escape this time. :kaopride:
You guys just freely offer up your Autonomy?
I don't know about you, but today the covid frustration is seriously getting to me. Haven't really seen many of my friends for two years, since i moved towns the year before this all started, and well, i miss them :(
so, here's a cute alpacaraptor sketch to heighten the mood:
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