Engine wise, MZ is a vast improvement on MV and I can already feel we'll be seeing some great games come out of this. Just having the resolution be bigger on my 1080p TV means no more squinting trying to work in the database.
I've been decompressing from my main game by making another game in RM Fes and I've gotta say it's actually been fun and has gotten the creative juices flowing having to work around the limitations on the.
Got my new computer in and it's so weird seeing my game actually run at 60FPS after being used to jank for the last year and a half. I might actually have to go through and fix up all of the Wait commands now T.T
You know, after all these years of using RM I've never played To The Moon. With being busy with life and then after my mom died I was too emotionally fragile to play something that heavy. Has anyone played the Switch version? Is there any big differences between that and the RM version?
230 paths... roughly 250 light sources on the screen... One serious lag fiesta... But I finally got it all the screen at once. I guess I could have also just made an event to spawn each one in exactly the location I needed, but that's sooo much less fun.