Recent content by VerticalToast

  1. Windows Tablet with MV/MZ

    When you say display size, do you mean the resolution? Surface Go 2 resolution: 1920x1280, 10.5 inch screen size Surface Pro X resolution: 2880x1920, 13 inch screen size I’ve been having trouble finding out if either machine runs on DirectX or OGL. I believe the Pro X has, at the very least, a...
  2. Windows Tablet with MV/MZ

    I’m not sure if this is the right forum section so I apologize if I’m in the wrong place. I’m looking into getting a Windows tablet to draw everything in-game from the ground up. I’m stuck between the cheaper Surface Go 2, and the much more expensive Surface Pro X. The issues are: Windows...
  3. Plugins Creating Extra, Invisible Enemies

    The RPG core is "rpg_core.js v1.6.1" I think the problem has been solved. I deleted the extra blank enemies in the database. I had moved some enemies around and the enemies' numbers were correlating with the blank entries in the database. Thanks everyone!
  4. Plugins Creating Extra, Invisible Enemies

    I think that was the problem, what a rookie mistake. Thank you so much! To clarify, the "cannot define property of height undefined" wasn't the main issue, that was just something on the side that I found when I tried to turn off some plugins. I'm not concerned about it, because I don't plan...
  5. Plugins Creating Extra, Invisible Enemies

    I've searched all on the interwebs, and I can't find any kind of solution to this problem. About half the time, for some reason, extra enemies are created at the start of battle. They're invisible, unnamed, and sit on top of the visible enemies' sprites. I don't believe this was an issue until...

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Oh, wow!
6VDEms4.png


Still need one or two "placeholder" asset things and then I'm venturing into custom windows + menus!
(I'm a little scared, lol)
In the past hour I've both joined and left the RPG Maker subreddit. So many memories were made. Power to the gam mak!
So the number one complaint I get so far is the levels are simply too large. What's funny is in testing I deemed levels taking too long and actually shortened them. Figuring I could beat them in 5-6 minutes so players would be able to do so in probably double that. I was apparently very mistaken, only one player has mentioned even reaching the second area. Let alone the first boss. :kaoswt:
I don't believe it. I actually did some proofreading in my game - and fixed some grammar errors! I feel so accomplished, knowing I can actually proofread my own writing!
...I've had a bad day, okay? Bad enough for me to want to proofread stuff. :yswt2:
Ughhh, July is not my month. Thankfully, it's nearly done.
mercba30 wrote on Jesse - PVGames's profile.
How do I get the new version of the character creator? Thank you in advance!

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