Recent content by Vigorswig

  1. Skills for Beastmaster

    You could also have a skill that marks a specific enemy for the beasts to attack, lowering their defenses and giving the beasts the opportunity to go wild on them.
  2. [Poll]: Item Drop Screen vs Loot Chests

    I've seen some games that use both, and with good results. Though that might require tons of balancing... Generally, loot chests can be plentiful, but limited since infinite chests is impossible to my knowledge. But enemy drops can often entail the dreaded item drop grinding. It also depends on...
  3. Out with the old, in with the new. the only problem is, now I wind up overwriting saves even...

    Out with the old, in with the new. the only problem is, now I wind up overwriting saves even when I don't want to.
  4. Designing boss battles

    I may not be an expert or anything, but I find that toying a bit with Physical and Magical Damage rates can help keep a boss tough, but not too tough. Giving a very small percentage of resistance to all forms of damage can help as long as you don't get heavy-handed.

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my birthday was yesterday...
i feel closer 2 being able 2 get a discount on the kids menu than i do being able to buy booze1627428008986.png
Getting to play your RM game on Steam Deck? How cool is that?
The best among us don't set out to be heroes. They don't want that job. They just set out to do the things nobody else wants to do. Because... someone has to do it.
Azihayya wrote on ATT_Turan's profile.
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Getting back into the thick of work on Untold Story and it feels great to be back. I'm gonna take what I learned from the Game Jam and try and get some serious work done for the rest of 2021.

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