So I'm working on a new tool for DM's and RPG Developers called the "RPG Randomizing Tool". It is designed to ease the creative flow and help shorten the amount of time it takes to make your game. As of v0.1 this program generates quests and characters base on popular RPG templates. The Beta version will be availabe for dl next week via my website. PM me for more details if you are interested.
Finally! I've been puzzling over why it wasn't working for two days now. Turns out all of my calculations were correct, I just forgot to give some events hitboxes. Now my randomly generated maps check for collision errors, and move stuff around in real time if they finds any.