vociferocity
Last Activity:
Feb 25, 2018
Joined:
Mar 29, 2012
Messages:
180
Likes Received:
18
Trophy Points:
18
Gender:
Female
Birthday:
Apr 26, 1992 (Age: 27)
Location:
Australia

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vociferocity

Veteran, Female, 27, from Australia

Veteran
vociferocity was last seen:
Feb 25, 2018
    1. vociferocity
      vociferocity
      Finally about to release Witch Quest!
      1. starlight dream likes this.
    2. vociferocity
      vociferocity
      it's my birthday!!
      1. View previous comments...
      2. ♥SOURCE♥
        ♥SOURCE♥
        Happy birthday!
        Apr 26, 2015
      3. nio kasgami
        nio kasgami
        happy birthday!
        Apr 26, 2015
      4. Vance Raehart
        Vance Raehart
        Happy birthday. *cute slaps*
        Apr 26, 2015
    3. vociferocity
      vociferocity
      These icons are the best thing since, well, you know
      1. Dark_Metamorphosis
        Dark_Metamorphosis
        Sliced bread? hurr hurrr hurrrrrr
        Apr 2, 2015
    4. vociferocity
      vociferocity
      After the demise of my old laptop and all the data for Princess Rescue, I've started working on a new game... can't wait until I have enough screenshots to start posting about it :)
      1. The Mighty Palm
        The Mighty Palm
        been there (losing your game) before. Sorry to hear it. *removes hat at 4am to honor lost game.*
        Mar 31, 2015
      2. vociferocity
        vociferocity
        Thanks :) I've definitely learned my lesson, though: this new game went straight into my dropbox folder!
        Mar 31, 2015
    5. vociferocity
      vociferocity
      just spent an hour undoing all the changes I made the other day x__x 2 steps forward, 2 steps back
    6. vociferocity
      vociferocity
      just spent an hour trying to hide the shield slot...turns out I just needed to remove their id from the actor's equip slot array x__x
      1. vociferocity
        vociferocity
        in retrospect: SO OBVIOUS. ugh.
        Feb 1, 2014
      2. AwesomeCool
        AwesomeCool
        We all have our noob moments.
        Feb 1, 2014
    7. vociferocity
      vociferocity
      playing around with menus removing all the level information. it's surprisingly easy!
      1. Aurorain
        Aurorain
        Yeah, that kinda editing is pretty easy(if I can do it, then anyone can, lol :D ), but it can get pretty hectic for higher class stuff. :x
        Feb 1, 2014
      2. vociferocity
        vociferocity
        yeah, now I'm trying to get rid of the shield slot on the equipment page...no longer having fun x__x
        Feb 1, 2014
    8. vociferocity
      vociferocity
      the ds rtp is so cute, but the faces are so wildly different to the ace rtp... what do x__x
      1. View previous comments...
      2. vociferocity
        vociferocity
        ooh, ok. I thought the ds+ pack mostly just had tiles, but if it has extra character stuff, that's v handy!
        Jan 31, 2014
      3. djDarkX
        djDarkX
        Yeah, it has battlers in the Ace style (including high-res versions for editing) and the such. Read my blog post about the review for the DS+ pack!
        Jan 31, 2014
      4. vociferocity
        vociferocity
        I will! thanks for the tip :)
        Jan 31, 2014
    9. vociferocity
      vociferocity
      I was going to enter the contest, but I think I'll just work on my mini side project instead
    10. vociferocity
      vociferocity
      1. View previous comments...
      2. Ronove
        Ronove
        Well if you used terrain tags to prevent the animals from walking up the paths, you wouldn't have to worry too much.
        Aug 20, 2012
      3. RyanA
        RyanA
        It's adorable :3 I'd random the roofs and walls up a bit more though!
        Aug 20, 2012
      4. vociferocity
        vociferocity
        yeah if I end up actually using this, I'll need to get the animals off the paths so you can walk places without worrying about them, and play around with the houses a bit. I'm glad you guys like it though :) I think my mapping is defs improving~
        Aug 21, 2012
    11. vociferocity
      vociferocity
      awwww yeah I'm pro
      1. Holder
        Holder
        I'm *a pro.
        Aug 16, 2012
    12. vociferocity
      vociferocity
      feeling pretty good about my new map! this weekend I'll go through and update the rest of them to make them nicer, I think :)
      1. Shablo5
        Shablo5
        Ah, are you in the stage where the old maps don't look as good as when you made them? A lot of us go through that when our projects go on for quite some time :p
        Aug 13, 2012
      2. vociferocity
        vociferocity
        haha yeah, I have enough actual content that I figured it might be time to take a break and make my maps prettier
        Aug 13, 2012
    13. vociferocity
      vociferocity
      just finished mapping the four main boss fight areas + adding the actual boss fights. I feel so productive :)
    14. vociferocity
      vociferocity
      just decided on a (hopefully) fun class system for Princess Rescue!
    15. vociferocity
      vociferocity
      wondering how much content people tend to expect in a demo...
      1. View previous comments...
      2. PixelLuchi
        PixelLuchi
        I prefer to end my demos on cliffhanger endings. That way, I can ensure that the player's interest is kept piqued for the next release. :)
        May 3, 2012
      3. Archeia
        Archeia
        Yeah that's totally fine since you know, cliffhanger and EXCITEMENT! But when it ends on a very abrupt note, like you just didn't see enough, it gets :(
        May 3, 2012
      4. Lunarea
        Lunarea
        I agree with Archeia, though I think it wouldn't be a fixed number. If your game is only 3 hours long, an hour demo is probably unnecessary. Ideally, the demo should be used to give players an idea of your game - story, features, mechanics.
        May 3, 2012
    16. vociferocity
      vociferocity
      finished all my towns :) now for the ~final dungeon~, and then I can finally get into making my cutscenes haha
      1. Ihsorak
        Ihsorak
        Hurrah!
        Apr 16, 2012
    17. vociferocity
      vociferocity
      almost...finished...mapping the final town. it's like a dream come true
      1. Knightmare
        Knightmare
        Nice work. Maybe we're celebrating a bit early but here's too finishing your game (whips out a nice frothy beverage)
        Apr 14, 2012
      2. Thalzon
        Thalzon
        I haven't made a game in forever that had more than one town. I get to celebrate this EVERY time I make one! :D
        Apr 15, 2012
    18. vociferocity
      vociferocity
      ugh, all my houses are starting to look the same! I need to work out a new way to map houses
    19. vociferocity
      vociferocity
      starting to get the hang of editing tiles!
    20. vociferocity
      vociferocity
      just finished mapping the interiors for the third town :) ! now for the final two...
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  • About

    Gender:
    Female
    Birthday:
    Apr 26, 1992 (Age: 27)
    Location:
    Australia
    First Language:
    English
    Primarily Uses:
    N/A

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