"Come on, let go of the remote;
don't you know you're letting all the junk flood in?
I try to stop the flow, double-clicking on the go,
but it's no use; hey, I'm being consumed"
Over the last few years I've come to think P4's intro, back in 2009, was prophetic.
I was excited for years to see what a reimagined Materia system would be like for the FF7 remake. But looking at a guide now, it looks like they streamlined or improved a few of the useless Materia, improved Leveling Up, and otherwise... kept it the same?
ESAMarathon on Twitch, now streaming "Eat Girl". Yep, that's the title of a game... Apparently it's a Pacman knockoff.... Which is of course the only logical conclusion one would get from a name like "Eat Girl". I can't believe anybody would think anything else!
Super stoked i just finished my first town in my project, by finished i mean i can always add more decorative aesthetics and the NPCs don't talk yet but the mapping is complete and all the important chess pieces are present!
My brain: Hey, I have an idea how to make the transition to the main story quest in The Wastes more natural!
My brain: You need to remake the hotel you start out in, it's not realistic enough.
Me: Ok... This was unexpected, but I can do it.
My brain: Now make each hotel floor 5 times as large to match the main part. Oh, you also need to make a bunch of new npcs to fill in the space on these maps.