Currently working on a plugin that spices up Events' automatic movement. It's so great to get back to work after weeks of not being able to use RPG Maker! You don't know what you've got 'til it's gone.
I have so much respect for the asset creators that create huge libraries in the same style, over time. It's a long grind to be sure, but each resource in the same style makes all the others more valuable.
Wrote a plugin today that allows you to assign BGM, Battlebacks, and even Battle Entry SE's on a per-troop basis. Introducing a random encounter with a high-pitched Chicken Squeal is worth it all by itself.
My awesome grandma died of COVID this morning. I'm heartbroken, I feel so empty right now. She had been looking forward so much to seeing the family once the nursing home allowed visitors again. We were looking forward to it, too.
I just had a weird bolt of inspiration and decided to put some homemade falafel into the omelette I was cooking. The layers of egg and falafel sort of joined together after a few minutes of cooking, and the marriage was heavenly. Falafel omelettes need to be a thing.
Elon Musk demo'ed a further step toward the Mind-Machine Interface! I'm torn. Having an MMI could grant us so much knowledge about ourselves and power over the physical world. Having an MMI could also grant powerful or clever people very easy ways to abuse us.
Day 2 of MZ Plugin Making: Ways to remove core functionality that some people just don't want. Goodbye and good riddance to the Optimize command! Goodbye and good riddance to LUK's slight effect on State Application rates!
Made my first plugin for MZ! Handling user input (like how to specify/read a new Plugin Command) was a struggle, but thanks to a bit of study from the default scripts, and especially @ct_bolt's excellent example that he shared, I was able to piece it together!