Wecoc
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  • Artists out there, is there something RPG maker related you wish your graphics software had but doesn't? (Something like automatically transform a wall tile into a cylindrical tower). I want to give a boost to WecTools, but I'm dry of ideas right now...
    Plueschkatze
    Plueschkatze
    Automatically rearranging a single tile into an autotile layout. It's an annoying task to do it by hand. It probably wouldn't work for every tile, since some would need fixing afterwards to be a good working autotile, but yeah, having them rearrange with a button click would be a nice start. Haha. Even if the corner bits would stay blank it still would be a bit of time and energy saved.
    Plueschkatze
    Plueschkatze
    Another one would be automatically generating a sample layout of the auto tiles that has the blank corner bits in there, so you can fill them in and copy them over to the autotile, without having to do the setup work yourself ;D
    Wecoc
    Wecoc
    The first one is already there, on the Autotile Templates tool. I believe the only thing missing would be more default templates for VX/MV/etc., since almost all are for XP :aswt:
    Some people have too strong of an opinion about what maker is the best, I've seen discussions like:
    - I prefer VXAce because I like the style of the RTP better than the older releases
    - You're worse than Hitler
    overlordmikey
    overlordmikey
    How dare you - yer worse than Hitler.
    Ninjakillzu
    Ninjakillzu
    What if the opinion is that each RTP style fits certain types of games better? :unsure:
    Shaz
    Shaz
    lol - we know when we've reached an impasse when Hitler is brought into the discussion :D

    People have strong opinions about which maker THEY like the best and why, which is okay, but it doesn't mean it's the best for anyone else. So there shouldn't be any arguments about it. Some things I disliked about VX and Ace where things other people loved for the exact same reasons.
    Guys, have you checked the last Google's doodle? It's an RPG-like game, and it looks a bit like RPG maker 2k!! :asad:
    Mikachip
    Mikachip
    YES i just played it! the visuals are really nice. Reminds me of playing hamtaro ham ham games on gba (I don't know if anyone knows of that game) it was too hard for me those because moving with your thumb on the smooth phone screen is annoying.
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    gstv87
    gstv87
    I think I found a bug in the marathon screen :/
    Even if I'm an XP man and always will be, recently I purchased MZ and I'm feeling like Columbus, I've discovered something millions already knew about. :aswt:

    (I know it's been almost a year, please don't call me Wecowpoke)

    My "spamming" of XP stuff won't cease, though. It has only started. :asad:
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    slimmmeiske2
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    RhizTekar
    RhizTekar
    MZ may be more modern, and they -tried- to go back to the XP aesthetic we all love and adore - but I'm still not sold....and broke.

    I just recently got back into XP to show my young nephew and it's amazing what can still be done with it in competent hands. I'm sad to see the XP community dying off ;~;
    This character from RMXP was genderfluid before the term genderfluid even existed. What a legend.
    genderfluid-meme.png
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made a face sprite for the little guy using default cat for comparison, I'm rather pleased with how it turned out!

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Playing arounnd with NUUN's Battle Result as a VS Victory Aftermath alternative. Loving it so far despite the learning curve (there are a LOT of parameters)

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Just have to figure out how to addin sub class progress.
Partitito's story is supposed to be about defeating poverty while thinking he is a capitalist with socialist ideas. But it's really about stories of redemption and perseverance.
Who would have thought an idea like "I wanna put the character bio in the equip screen" would turn into a bunch of work and fun collaboration @Puppet Knight . Now my Equip/Character screen is the way I want it.
Screenshot 2023-12-03 194313.png
Just one more week of grinding through semester finals and I'll be able to actually work on some games and stuff. Hopefully I'll be able to work on my game document to actually have my ideas somewhere outside of my cranium of madness.

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