I have two autorun events (one triggers an animation of a door opening, the other triggers a NPC to come greet the player if a certain condition is met). But they are not running in the order I desire - the character comes greet the player before the door opens.
The question is, how can I make...
As part of my cutscene, I want my character to turn towards an NPC in a variable position.
If I understand correctly, this can be achieved in other versions of RPGM with the script move_towards_character
But how can I do this in XP?