If you enable exp (the value of the plug-in parameter include exp is true), you can use the < LP: num > tag to set it in the enemy's note,Because the current version does not add any plug-in instructions
Because I recently started to draw tiles myself, but I don't know why there will be an interval after the autotiles I made are drawn. At least A2 is no problem. If I need PSD files in the production process, ask me. I should have no problem following the tutorial ==This is the floor tiles A2 I made
I found that no one made tiles about the drought of ponds and rivers, so I did these four in the afternoon. Maybe my later project needs other tiles of this kind, and I will continue to make them and add them to this link,I am not good at painting. You can give me suggestions and opinions to...
Sorry, because some words are automatically lowercase in translation, my map label is indeed capitalized. No matter how I increase the points, it always keeps 0Lp, < cost: 10 * numLicenses() > will be effectively increased
Is my map comment tag < statcode: 2 * numlicenses() > wrong? The event remark tag < cost: 10 * numlicenses() > is valid. If the map tag is < HP: 2 * numlicenses() > it is valid. What is the function of the map remark tag < statcode: >? How to use it?
I suddenly wanted to make a game to train slime, so I only made this picture. Later, I will make different slime pictures one after another. The basic form can be completed for me, but the human form is very difficult, but I can complete it. If I can't finish it, I hope someone will help me...
Work on the Decepticon Seeker sprites is taking longer than I anticipated. I have five down: Starscream, Thundercracker, Skywarp, Acid Storm and Nova Storm. Three left to go: Ion Storm, Sunstorm (needs rework), and Slipstream. After completing their walking sprites, should I wait to post them after I've done a transformation sequence?
NEW CHARACTER ALERT!!!
Please, welcome to the stage...
Ramona Albright! A 20-year old World Key Guardian in training (More about the WKG's soon!), She is very impulsive, which leads us to the problem of the game. OOF. Kinda wanna wait till you know how to use the friggin World Key, huh?!
Bust sketch here!