Recent content by ZackyStardust

  1. ZackyStardust

    FREE [MV] Chronicles of Tiadar - In early development and recruiting team members!

    I'm a writer and I think I could help you guys! I'm currently working on my own project (veeeery slowly since I'm all by myself), but helping you would probably help me too. I could make other things, like boss design and maybe do some mapping
  2. ZackyStardust

    [Help] "Super Mario RPG press button on time" battle system

    It's pretty cool but still... Not quite. The defense should only work on the spot, during a pretty small window of time. It also should add +1 to a specific resource (Hope, Rage, Faith, etc, depends on the character) which I, too, don't know how to create.
  3. ZackyStardust

    [Help] "Super Mario RPG press button on time" battle system

    Oh nice! It's kinda like what I wanted, but as I saw, it's only for attack - and not for defense. Also, there shouldn't be any indicator on screen - you should only need to press when the attack occurs (middle of effect/with sfx). I don't know if it's clear enough, I don't know how to 100%...
  4. ZackyStardust

    Hello, devs and enthusiasts!

    Hi, boys and gals! I'm Zacky, and I'm a graphic designer, writer and comic artist from Brazil. It's nice to meet you! I've been playing with RPG Maker since RPG Maker 2003, I think, that I found on a CD magazine my friend's dad had. I LOVE games and it's been my passion since forever studying...
  5. ZackyStardust

    [Help] "Super Mario RPG press button on time" battle system

    Hiya! I'm very fine working with RPG Maker, however, programming is DEFINITELY not my forte. I have studied a few of C++, tho. Anyway, I'm creating a battle system where, when an enemy attacks you, if you hit the action button on the trigger/right time (the "right time" might be when the SFX...

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image i made on mon-die morning
Everyday I'm hustlin' hustlin'
And now I'm wondering if I only made progress in learning this engine because I was procrastinating on everything else I need to do...
from twitter:
Therapist: and what do we do with our trauma?
Me: give it to a character
Character: NO
other devs: *carefully plan the battle balance (with actual calculation in sheet)* | Me: *randomly throws numbers and skills to see which works*

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