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  • Create a jumping button, that allows me to jump on things and over things and I can block it. I also created a save button, much easier than creating events on a map to save.
    Now all you have to do is start the switch on.

    With Events: on the start up menu make an event that's auto runned, on the first page which should be set to auto run, turn on the switch needed to turn the switch and a self switch; on the second page, make sure it's triggered by the self switch and is on action button.

    Or you could use scripting, use this script to turn it turn it on a the start of the game :

    The only added script...
    that I would recommend using is this one:

    because it allows to alter the hot keys so that other users can use the same keys you do. As well as add more keys to your game.
    Also sorry for the late replies it took, I just notice the comments now.
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Decided to splurge and commissioned a friend to draw the main character of my game jam project. Worth it! I never could've gotten the game and the art done XD New avatar by ClockworkCrane!
One of my biggest pet peeves? Action Button events not being interactable unless they are same as character.

Like... for why?
The X-Mas and ~ all ~ December long Calendar Project seems to bring my machine right to the limit. A very good oportunity to test what my pc can do. Or at which point I should decide to take a step back from filling the rendering program with assets.
The new grafics card and ram do their job well, that's for sure. My own early Christmas gifts were a good investment.
my laptop keyboard gave up, they keep glitching out, it seems like it's time to finally replace them, honestly surprised it lasted this long.
Tiny setback. Turns out my Title Screen image and one of my primary background & avatar images are AI Generated. Glad I went back and checked all my resource links. So I am in hot pursuit of replacement images. Which is fine since I was still missing some images that I need anyway.

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