Recent content by Zayriel

  1. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    That would be dope!
  2. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    Any chance you could turn this into a tutorial vid? :p
  3. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    @meteomage already mentioned that the shapes might've been removed a few posts back.
  4. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    @Draictig Can your Push script be used to create a basic push attack skill (as a skill effect)? If so, can it also be modified to do the opposite (Pull)?
  5. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    Cool stuff! Would you be able to turn it into a plugin?
  6. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    Just change the scope to "All Enemies".
  7. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    @Vinick Were you able to read through the thread? I know it might seem daunting to read through, but I'm sure you'll be able to find the solution. If you haven't yet, perhaps using my first query might help as a starting point...
  8. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    You must be referring to this post: https://forums.rpgmakerweb.com/index.php?threads/tactics-system-1-2-1-tactical-battle-system.117600/post-1084429 What issue are you having with the music?
  9. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    Would it be possible to add in the ability to assign the Counter functionality specifically to skill (via note)?
  10. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    Awesome! I figured that it MIGHT be easy to pull off, since the Teleport plugin already allows you to reposition the enemy. I was thinking of using it to create a knockback attack, but didn't know how I would be able to implement the push range.
  11. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    Hey @arleq1n, I know that you're not looking to add more features to TS, but I'm wondering what you'd think about this idea: when it comes to the Teleport plugin, would it be possible (and simple) to expand it so that it could be used to create knockback/pull-in skills, perhaps by adding in...
  12. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    No prob. Were you able to get it to work?
  13. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    In order to clean up the code, Arleq1n removed support for the side-view battle.
  14. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    @arleq1n changed the file naming convention a few months back.
  15. Zayriel

    Tactics System 1.2.1 (Tactical Battle System)

    FYI, if anyone is interested in using SumRndmDde's Character Creator EX plugin in their TBS project, this seems to be the only engine that'll play nice with it (which is a major bonus if you're into customization :thumbsup-right:).

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Azihayya wrote on ATT_Turan's profile.
Magus avatar homey!
Getting back into the thick of work on Untold Story and it feels great to be back. I'm gonna take what I learned from the Game Jam and try and get some serious work done for the rest of 2021.
The "docs" are honestly soo frustrating. Eg. positionType : "Returns the current position type of the message window." Yes, great. could you please also tell me if 0 was bottom or top, so i don't have to start a playtest to see, because i keep forgetting it all the time, and what are the docs even for, if not that? (it's top btw...)


Here's the combat sprite of Azrael one of the main characters of our game,
with and without weapon.
Hope it's good.
https://discord.gg/Q2uS6Str
The one thing I've always struggled with is creating a story, it halts every single project I've ever worked on. We must be in the twilight zone because I've actually come up with a plot, from beginning to end (it kinda wrote itself). I may very well be on my way to creating my first proper little game, yay!

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