I really wish my game was far enough along for it to be actually playable beyond certain aspects. I think I've crafted a really fun battle system thanks to ATB, fighting game, and Boost point mechanics.
hmm... I just solved one of the more annoying sideview battler problems in MV.. Passive States and Visual States can make it so when your character is in crisis HP, they don't go back to normal walk/wait when it's their turn. they stay in the crisis motion... neat.
energy drinks have made this week SUPER productive so far lol. I finished one of my overworld maps, along with 2 other maps and a way to traverse to said overworld map.
I've said it before but it's weird when people seem unwilling to settle for something that isn't quite what they want... when they are at the mercy of scripters. I've found sooo many workarounds during my project because I'm NOT a scripter. people have to learn to compromise. or pay someone/learn coding themselves.
hmm, I notice on google when I look for rpg maker stuff, MZ never comes up at the end... just MV lol. so I guess not too many are asking questions about MZ maybe? or it's tailored to me asking about MV.
dunno if anyone here knows about Ghoulboy, but the composer started following me on twitter after seeing a screenshot of my game... that's so bizarre to me that my game is getting noticed by anyone honestly.
drew a new enemy tonight. an important one at that. now that I can use all of my own designs, thanks to no tilesets or pixel characters, It's nice to see my original stuff running around.
my battle system is REALLY coming together. I can already see strategies between 2 of my party members forming lol. helps that battles are 2 at a time. but the combo of these two is really fun.
I have a strong urge to make a tutorial video of all the random things I've learned since starting on my game. little helpful tips and stuff that may help people.
I really wish my game was far enough along for it to be actually playable beyond certain aspects. I think I've crafted a really fun battle system thanks to ATB, fighting game, and Boost point mechanics.
I'm heading back to Orlando tomorrow! My dad and I have forgiven each other, so we're planning to spend Spring Break together. We'll probably go to SeaWorld and Aquatica one day, and maybe even use my air fryer to make something to go with Dad's grilled steak. The train leaves tomorrow, and I'll be working on my game on board!
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