zerobeat032
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  • grief... some people just don't want actual help on here lol. you give em a solution of any kind and they're ungrateful. "this isn't EXACTLY what I asked for" lol... big oof energy.
    I saw a parallax video that used tileset assets but it looked like MV3D... but I don't think it was... I'm super wondering how they did it. it wasn't in English tho and it was randomly on Steam... not sure how to get ahold of the person lol.
    Storyteller-Hero
    Storyteller-Hero
    If you're looking for a 3D plugin for MV -- I think if you search the MV plugin forum here, you should be able to find a thread for it.
    zerobeat032
    zerobeat032
    thing is, I don't think that's what they used... it was all parallax from the looks of it. it just has a 3D-ish look like MV3D. I'm just curious how they did it lol.
    I'm in a much better mood about my game than I was 2-3 days ago. I keep switching between sideview and front because of the amount of assets needed for side (I'm drawing it all myself)... but I've decided to stick with front, for my own sanity. sidenote... people, planning is important. I've spent so long on just getting my game's ideas off the ground because I didn't plan ahead.
    oddly enough, at this point... 3 major things have kept me from porting my project to MZ... animations, and that's mainly because they don't match the artstyle of my game. and two... I NEED a YED Sideview Battler like plugin and I have yet to see one. 3rd, I don't have the money for all the stuff I need plugin wise. and I already have it on MV... lol
    I need to force myself to take a break... I keep trying to push with artwork and it's causing my art to suffer as well as just my mental state. I'm once again burnt out on art. I wanna work on my project, but I can't without the art done since I can't use much for placeholders since everything is custom...
    Finnuval
    Finnuval
    so how about brainstorming and just talking about you game while doing someting else? Still will keep your min bussy with while giving you a small break?
    zerobeat032
    zerobeat032
    that's a good idea. It's also not like I don't have other things to do like gaming and whatnot ha. so yeah, I think that'll work.
    forgot I drew Riley's message bust ages ago. They might be one of the most unique characters in the game so far.
    zerobeat032
    zerobeat032
    I wanted to leave their gender up to interpretation so I can't say whether they're a girl or not haha. and Jet Set is a big influence on me in general so I'm not surprised a character wound up with that vibe.
    Finnuval
    Finnuval
    Well IT worked xD i first thought Guy, but the chest area made me switch to girl so... Mission accomplished I guess xD
    zerobeat032
    zerobeat032
    that's good lol. I wasn't sure if I nailed the design right or not.
    ok... ODDEST stuff... A. my computer lags when plugged in. B. Rpg Maker MV runs only at 40 frames maxed unplugged and barely 10 plugged. but here's the kicker... NONE of this was happening at my gf's house AT ALL. perfect 60 frames plugged in. WHAT...
    Shaz
    Shaz
    I'd say your computer likes your girlfriend better ;)
    estriole
    estriole
    you need to sell that computer A.S.A.P... who knows next week your girlfriend already taken by your computer :p...
    zerobeat032
    zerobeat032
    LOL yeah... I think I'm in trouble because the thing has been giving me nothing but issues since I got back home. though I think I figured out the issue. it might be the power adapter.
    my main characters favorite anime is a shonen anime about the power of barbers... "Shin Tokoya", I look forward to drawing this.
    I wonder if I should make a thread somewhere... but how do you all feel enemies only having idle animations. I feel I'd never finish my game if I gave enemies other animations/motions.
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    ImaginaryVillain
    ImaginaryVillain
    I'm of the opinion it's more important that you eventually finish your game versus adding extra embellishments. So finish your game, then go back and add more stuff later if you feel the need to. But even if you don't, your game is at least finished.
    zerobeat032
    zerobeat032
    that's a big reason I have it so enemies only have 1 animated idle pose. I got so burned out drawing my actors over the last 2 years. and it's only 4 actors lol. but I do wonder what most feel about it and if I can come up with something that captures my vision without overdoing it.
    ImaginaryVillain
    ImaginaryVillain
    It's been my experience that people here will suggest whatever they like best from AAA studios. If you're already tired of drawing them, what chance of success do you think you'll have if you have to draw countless extra animation frames? Just asking of course, you know yourself best. Personally I advocate doing whatever works best for you, it is after all your vision. Not theirs.
    when you start figuring out things within plugins to your benefit. I have an ATB gauge like grandia, but it'd appear at the start of the fights before any other status stuff. figured out with switches and whatnot how to get it to show up when everything else does. I'm really proud of that.
    back in April of 2019, I watched my friend's art stream on twitch. that was when I got inspired to draw most of the assets for my game. it's been a LONG journey since, but totally worth it.
    I really need a better indicator of where you can jump up and down though I feel... otherwise I like how this turned out for the first part of the first dungeon of the game.
    • Like
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    Bendyizzt
    Bendyizzt
    This does not look like an RPG anymore [or maybe it was not one to start with]
    zerobeat032
    zerobeat032
    Oh it is lol. I just wanted something with more side-scolling elements. something closer to the Lisa game than what rpg maker normal does.
    I really wish my game was far enough along for it to be actually playable beyond certain aspects. I think I've crafted a really fun battle system thanks to ATB, fighting game, and Boost point mechanics.
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Just spent $174 on Shining the Holy Ark on the Saturn. Good lord.
My brain when designing quests:
There is piano, it needs help --> The organ (yes organ now) is missing a component! --> Where the heck am I supposed to put this missing piece!??! --> Add an entire new mini dungeon specifically created to house this new piece. --> Connect this brand new mini dungeon to an already designed dungeon with background information about the town it's found it.

Me: :LZYhuh:
Rising of the Shield Hero!
Sheesh, Guys, don't think you can throw easy prices like $25/$50 on potions/ethers then have monsters pay you $75 for killing them (never understood that concept btw lol) and think it'll all work out!!! Just realized my prcies vs payout left my players unable to get decent stuff without some serious farming from the start, i'm about to call H&R Block to help my MC get his stimulus check just to buy new armor :LZSlol:

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