thanks to a lot of lunatic coding... my game finally has a stun mechanic that I feel really good about. damage enemy's mental psyche (mp), and once empty, hitting with certain attacks trigger combos that can stack the damage.
so I've been following the MEchanics people dislike thread and um... I don't know how to please people with most of my game choices lol. but other's have told me to stick to my guns cause I've got certain design choices I'm really passionate about. just means I'll be alienating those who don't like it. can't please everyone...shrug.
I'm having toooo much fun designing the new MP (Mental Psyche) system. I've only worked it out for enemies so far, but it's fun to stun them, then go after their MP and delete them instead to farm for better item drops.