zerobeat032
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  • hmm, i need to send someone my project to see if it's my laptop causing the lag or if it's a certain plugin of sorts... not sure how to go about doing such a thing
    Dark_Metamorphosis
    Dark_Metamorphosis
    What part of the game is having issues by the way, so I know what to look out for?
    zerobeat032
    zerobeat032
    battles are lagging heavily with Yanfly's Battle Engine Core on. I'm not sure what's causing it or what not. No one else seems to be having this issue with it. Animations come out really slow and everything else seems a tad laggy as well. here's the link... I forgot to erase a lot of the image files though so i think it's kinda big... if you need me to erase stuff first lemme know. here's the link https://www.dropbox.com/sh/wywn87v5ejdjb08/AABYOrs4UyjdxISi4SaOC5M_a?dl=0
    Shaz
    Shaz
    If you suspect it's a plugin, just disable the plugin and see if it still lags. You don't need to send someone the project.


    Since this has turned into a "help me" request, I'm going to go ahead and lock it.  Please post in the forum if you need help.
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    zerobeat032
    zerobeat032
    hmm I thought about that. Luckily I've got the files to go back and do edits. As for the shadows... I THINK there's a way to do it in Victor's plugin, but I'm not sure.
    Niten Ichi Ryu
    Niten Ichi Ryu
    I guess they are supposed to be sideview battlers. In that case, Brown hair dude should be also looking towards left (like blue haired) and maybe hold is sword towards left too. Otherwise, your art is really nice.
    zerobeat032
    zerobeat032
    I was thinking about the eyes on Ray (brown hair). It was changed when I was trying to get a front view RPGMakerXP thing going. I never changed it back lol. And thanks! It takes time drawing these characters (still working on the 3rd one as I type), so I appreciate the compliment.
    doesn't it suck when you need to let go of a really good plugin/script...? the reason for this one was too much lag with it... 
    zerobeat032
    zerobeat032
    i've done just that Shaz lol. i omitted some addon's with the plugin that i didn't need due to the nature of my games appearance. it's a bit less laggy now. considering it's a Yanfly plugin, i'm sure it's gotta be super optimized. i'm honestly not sure what was causing lag for me during battles. and even weirder was the lag would drop a lot without the plugin. but seeing as it's the Battle Core Engine, i needed it for at LEAST the Hp bars and definitely the CTB lol.
    Shaz
    Shaz
    Are other people commenting about lag?  It could be that it's conflicting with something else you've got installed, or maybe you need to tweak some of the settings.  I'd post in Yanfly's thread asking for help before considering ditching it.
    zerobeat032
    zerobeat032
    i did actually post a day or so ago. i don't "think" anyone is dealing with it. i searched the word lag and found nothing other than what i'd posted. i THOUGHT it might just have been my laptop, but again, with the plugin off... much of the lag went away. i'll look further into it to see if it is a conflict of plugins though. though, without the action sequences, it's not as bad. with me hand drawing static battlers i figured it'd look odd if they did a ton of moving lol
    new font made just for the game... it's all hand written cept the symbols. it'll fit the more comic book-esque vibe.

    View attachment 37576
    zerobeat032
    zerobeat032
    thanks. it was actually a bit of a hassle lol. had to handwrite each letter and number and then import them to a font creator.
    Hollow 1977
    Hollow 1977
    But got the effect you wanted so I am sure it was worth it.
    zerobeat032
    zerobeat032
    definitely! oddly enough it reminds me of the font in the old Simpsons arcade game from Konami lol. but yeah, i'm pretty happy with the way it turned out.
    this took the last 2 and a half days... TOTALLY WORTH IT. it's nowhere near perfect and i need to see if a MV plugin exist to add more frames... but for now, i really like that i redid this.

    View attachment 34683
    • Like
    Reactions: 1 person
    Nirwanda
    Nirwanda
    Looks pretty cool. Congratulations, savor the fruits of your hard work ;)
    zerobeat032
    zerobeat032
    thanks! that means a lot. it took quite a few hours to get this to this point. i've got plenty more to draw though... such as action stances, victory, hurt, dead, etc lol. but i'm looking forward to it!
    Nirwanda
    Nirwanda
    Well, it looks pretty cool already, in my humble opinion.
    zerobeat032
    zerobeat032
    thanks! i like it too, but i know it can be better. mainly gonna adjust some things and mainly get my colors to look better.
    very close to finishing my fighter class... tho, i need to figure out how to apply a var. to individuals... argh lol.
    loving this combo system i came up with for my game... but i need to balance the tp for it better.
    composing all the songs myself is a challenge... might see if i can get assistance on some songs. especially ones that need more of a traditional RPG sound.
    Like Kingdom Hearts, each world in my game pays homage (at least musically) to a favorite gaming franchise of mine. So far there's 7 worlds... Sega, Nintendo, Capcom, SNk, Metal Gear, and um... hmm need more lol
    Silent Darkness
    Silent Darkness
    ^


    Sonic, Metroid, Mega Man, .........dunno what SNK is, Metal Gear.


    That would be more accurate.
    Chester
    Chester
    lol....meow
    zerobeat032
    zerobeat032
    eh, well i meant to list the franchises, buuut i realized for the first 4 i couldn't pick just one. THOUGH if i am, Sonic, Earthbound, Street Fighter, King of Fighters, and lastly Metal Gear...
    My mapping still is bleh. sooo, today i'm gonna make a battle theme and then practice mapping..
    making more music for my game today. since each location favors a favorite franchise of mine, i think today will be Earthbound/Mother music...
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Me: For My enter the Haroldverse game I'll make a horror game!
[four snarky/snide comments from the disembodied narrator later]
Fine it's a horror comedy now.
Feeling overwhelmed by this project's scope lately, and lured by other projects; but it also feels like I'm on the verge of a turning point, almost finished laying the "foundations" and can soon start building the real structure. In other words, the dreaded "middle phase lull." I recognize and will resist it. So, the latest work: battle sprite for the second major party member.

If you REALLY want to slow a loop down... stick a console.log statement in it. lol
welp... YED_Sideview Battler works on MZ with FOSSIL, and it even works with the new MZ Battle Core. problem is I dunno if the new battle core allows for custom motions with YED like the MV one does.

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