zerobeat032
Reaction score
1,200

Profile posts Latest activity Postings About

  • my game is based on a comic book idea I had a long time ago (I'm old). and I just figured out how to make my assets appear comic book like.
    Terry Bogard in Smash!... as a fighting gamer. this is excellent news. as a Metal Slug fan, I'm a bit saddened lol...
    • Like
    Reactions: definite_lee
    definite_lee
    definite_lee
    man Terry Bogard was one of my favorite fighting game characters as a kid. So I screamed when I saw him revealed today.
    definite_lee
    definite_lee
    but it made me sad to see all the kids in the Nintendo Direct stream chatroom say "WHO?" when he was revealed over and over again. SNK needs to step it up to reach this generation!
    zerobeat032
    zerobeat032
    yeah I realized something... if you didn't play fighting games at a certain and/or under a certain age... you have no idea what SNK is, let alone Terry... and that sucks. I've been playing fatal fury since I was 9 back in 95 and it's existed since 91. but I get if you were born after 96... it's kind of a wrap. Terry was only in King of Fighter's games after 99. SNK DOES need to step it up, and here's their chance!
    the more motions I make, the cooler my battles seem to look. shame I'm not animator and they're all one frame stills lol.
    I'm no animator and I thought using 1 frame per motion would hurt... but things actually look decent so far. especially with custom motions.
    I hate when something stumps me and I feel the answer is literally staring me in the face... yet I still can't figure it out.
    when you look back at VX Ace scripts and realize the sheer amount of scripts for oddities you didn't think you'd want a script for...
    so I'm making all of my own assets, and it's going ok... except for battle animations. bad at drawing them and I suck with programs for it.
    Hollow 1977
    Hollow 1977
    Animations can be very difficult. There are some programs to help with this but it can still be a challenge. You might try graphics gale. Its free and it helps you create a sprite sheet.
    zerobeat032
    zerobeat032
    yeah I've got a few programs that might help. hopefully I get better at drawing them like I have with characters and backgrounds. the particle programs seem harder to use and I can't find a ton of tutorials for the 2 that I use.
    thanks to custom motions, I can have my characters look like they're dashing too and from foes. hence my current profile pic.
    • Like
    Reactions: standardplayer
    standardplayer
    standardplayer
    Congrats :D Little details like that make a big difference in the overall presentation.
    zerobeat032
    zerobeat032
    that's how I felt about it. like I animated my slime enemies rolling to and from the actors during their attack phase and it was just something really neat about it.
    roblox oof... I'm having such a hard time deciding on finalizing character designs that represent what I want, but are easy to draw/animate
    is it weird that I send all my screenshots/art to my facebook messenger to get them easily on my phone without plugging up the phone...?
    lol drawing my character imitating a Metal Slug pose has been really fun... can wait to see it in game during victory screens.
    drew my first battleback today... and I'm mostly ok with how it turned out. I MIGHT redo it tho now that I have an idea of what to do.
    • Like
    Reactions: Finnuval
    zerobeat032
    zerobeat032
    I actually looked at one of the SF battlebacks for MV and drew it in my own style. the lines could be waaay straighter and the colors more varied, but it could look worse for a first attempt.
    Finnuval
    Finnuval
    well you can always post it somewhere on here (like the random art thread) to get some feedback if you want ;)
    zerobeat032
    zerobeat032
    hmm that might be a good idea actually
    I can draw characters decently... but it's time to start researching battlebacks, tilesets, and animations... struggling with those lol
    SolonWise
    SolonWise
    I would love to have an arena battleback for my one map game. Maybe there is little free battlebacks on the internet... It may be a good idea to start there. :)
    zerobeat032
    zerobeat032
    yeah, if I get to where I can't draw them myself, then I'll definitely be doing that. I could see that happening tho as I'm more of a character artist than anything else.
    making my own icons has been... interesting lol. and I'm also stoked my blank figma figure arrived. time to use it for reference posing!
    • Like
    Reactions: Artificer
    bgillisp
    bgillisp
    Have you tried edits of the RTP icons? I did that for ACE, and got some interesting ones just by tint changes or combining two into the same icon.
    zerobeat032
    zerobeat032
    how did I NOT see this reply... I never got notified all this time... weird. I thought about doing edits and I still might depending on how I feel about the icons I have later on. I couldn't decide on whether to make them pixelated or just draw them normally.
    drawing my own battlers, XP style has been a ton of fun actually.
    zerobeat032
    zerobeat032
    well they aren't actually sprites since i'm going the old XP route. i'm just drawing out my characters. you can see two of them in my profile picture actually.
    Benny Jackdaw
    Benny Jackdaw
    Do you have any more?
    zerobeat032
    zerobeat032
    not yet unfortunately... I'm still drawing them lol. 2 down and 4 more to finish.
  • Loading…
  • Loading…
  • Loading…

Latest Threads

Latest Posts

Latest Profile Posts

Coin Locker title screen:
Still in progress...

Screenshot_134.png
the girls.png
So, these are all the girls of the party =3 (beside the protagonist if you play as a female.)
Now, I just have one more character sheet of the guys left and I'm done with their presentations =3
Can you recognize where this area is from? :kaocry:
Mq9QM3h.png
For those with up to 9 elements of magic; how do you structure your database. By element? Or by what is offensive vs supportive spells?
would anyone here be interested in rough concept art for the main protagonist of my game that might get changed later? :kaoswt2:

Forum statistics

Threads
124,442
Messages
1,163,679
Members
163,256
Latest member
onbetltd
Top