hmm, I notice on google when I look for rpg maker stuff, MZ never comes up at the end... just MV lol. so I guess not too many are asking questions about MZ maybe? or it's tailored to me asking about MV.
dunno if anyone here knows about Ghoulboy, but the composer started following me on twitter after seeing a screenshot of my game... that's so bizarre to me that my game is getting noticed by anyone honestly.
drew a new enemy tonight. an important one at that. now that I can use all of my own designs, thanks to no tilesets or pixel characters, It's nice to see my original stuff running around.
my battle system is REALLY coming together. I can already see strategies between 2 of my party members forming lol. helps that battles are 2 at a time. but the combo of these two is really fun.
I have a strong urge to make a tutorial video of all the random things I've learned since starting on my game. little helpful tips and stuff that may help people.
I've been struggling again about front view versus side as front allows me to honestly do more because I have to make less assets. but most don't care for front view. I might post pics of both to see what people prefer... tho I'm heavily leaning on front just to be able to add more characters.
I should probably step away from the sparkles... but they're soooooooo shiny!
Anyway stuff of note:
New interface.
The puzzle pieces now a build a puzzle in the upper right corner.
The Nihil is represented by the line with skulls. That represents where the map no longer exists at the moment.
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