Moods do various things in battle with how they affect each character. Mike here will guard for a friend who's HP is low if he's in a Depressed State. since that state buffs defense, this helps make him tanky enough to do it.
FINALLY got the mood system in the game during battle. Since the game is called Panic Attack, I figured you should have certain moods present including Panic. so the main 3 or Hype, Depressed, and Anxious. Panic is only when stunned.
went back to a 2 on 2 (mostly) format. it's more fun with at least 2 party members active lol. you can still switch out to the 3rd member though. overall I'm just so happy with my progress and how this turned out in general with designing this boss.
Before, I was drawing all the sprite work, super big and shrinking it down. Which was really time consuming if thing's changed. So instead I'm drawing the characters sketch, and then remaking it with pixel art instead.