Recent content by ZirconStorms

  1. ZirconStorms

    [rgss3] bitmap.draw_text and slicing text/line breaks

    It's not for the background, no. I'm using this script for random segments in the game, paired with animation easing methods and picture-specific effects. I know I could technically just type the text onto a transparent image file and use that; I'd really rather avoid that since my project is...
  2. ZirconStorms

    [rgss3] bitmap.draw_text and slicing text/line breaks

    In relation to this script: https://forums.rpgmakerweb.com/index.php?threads/show-text-in-a-special-way.40599/ I was previously working with a hack solution of just adding various :text arguments, each with their own y values, to fake the look of different lines. But it's a chore and doesn't...
  3. ZirconStorms

    Ruby/RGSSx questions that don't deserve their own thread

    Anyway to use line breaks with bitmap.draw_text commands?
  4. ZirconStorms

    Scene Interpreter - Flash Screen bug

    Main script: http://himeworks.com/2013/03/scene-interpreter/ Add-on script: http://himeworks.com/2014/11/scene-event-animations/ The add-on, by default (according to the script description), should allow you to show this in menu scenes: - pictures - weather - tone change - screen flash - fade...
  5. ZirconStorms

    Zelda scrolling in maps?

    https://forums.rpgmakerweb.com/index.php?threads/zelda-style-map-transitions.49264/ https://www.rpgmakercentral.com/topic/22712-zelda-scrolling/ https://forums.rpgmakerweb.com/index.php?threads/scrolling-camera-script.39391/...
  6. ZirconStorms

    Falcao Map Drops - sprite dispose error

    demo + code - https://falcaorgss.wordpress.com/2012/10/18/falcao-map-drops-1-0/ code pastebin - If you stay in the same x and y coordinates of a map drop, access the main menu and go back, the game will crash. "Error: line 116: RGSSError occured. disposed sprite" This does not happen if say...
  7. ZirconStorms

    Particle Item Drops

    Found this video that seems to use a combo of RGSS3 code in RPG XP. Link: Effect starts at around 37 seconds. It seems to be particle-based, but I'm really unsure. Can this item drop script be found anywhere? If not, could this type of effect be recreated? (Edit: fixed typos.)
  8. ZirconStorms

    VX ACE: Shift as event triggers

    https://yanflychannel.wordpress.com/rmvxa/field-scripts/button-common-events/
  9. ZirconStorms

    [RGSS3] Visual Equip - Trouble figuring out a feature

    Script link: https://victorenginescripts.wordpress.com/rpg-maker-vx-ace/visual-equip/ Requires: https://victorenginescripts.wordpress.com/rpg-maker-vx-ace/basic-module/ There's a feature written within the help guide that I'd like help with. The description is: "It's possible to have some...
  10. ZirconStorms

    Better Screen Shake control?

    sorry for necro. Fixed Archeia's code snippet above #vertical_shake(power, speed, duration, wait) #vertical_shake and horizontal_shake #Code by Archeia and Neon Black. class Game_Interpreter def vertical_shake(power, speed, duration, pause = false) screen.start_shake_vert(power...
  11. ZirconStorms

    [RGSS3] Scene Interpreter + Event Animations - Picture Erase Error

    Script 1: http://himeworks.com/2013/03/scene-interpreter/ Script 2: http://himeworks.com/2014/11/scene-event-animations/ Context: Using this to display a picture + some extra animations right at the start of a scene, and want it to be disposed of once return_scene (exiting the scene) is...
  12. ZirconStorms

    Glossary/Tips Script

    https://rpgmaker.net/scripts/272/
  13. ZirconStorms

    [RGSS3] RETCON Library - Detecting current entry

    Doing it in Scene_Journal itself gives this error: example of code in use, right now: case @journalwindow.page.currentpage when 1 msgbox("test 1") when 2 msgbox("test 2") else end
  14. ZirconStorms

    [RGSS3] RETCON Library - Detecting current entry

    Script is called RETCON LIBRARY: JOURNAL by McDohl. Link: https://rpgmaker.net/scripts/272/ I'm trying to detect the current entry that the Journal window is showing, in order to adjust info shown in a custom window. I feel like it has to do with this line (approx. line 338): entry =...

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So the overhaul on my project has been going great, I like this version of the project a lot more. It's more contained and less overly ambitious for what I can achieve given my constraints on time, money, and skills in advanced programming. I'm going to wait till my project is mostly finished to begin working UI polish again. I'm going to learn how to use LUNA MV to polish the project.
last time i used this site i was a different gender.. wow rlly makes u think... anyway transing ur gender is pretty cool and theres hair growing on my feet now 10/10
I should have listened to RPGMAKER Meme thread. I should have backed up my data. The Orphan of Time, my WIP, is completely gone, all those hours of work are completely gone :(
God what was my life before smartphones (I had a grandma's phone before wednesday)
Stream will be live shortly with The Witcher 3! Feel free to drop by!

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