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      Nekonron

      Veteran From Cat City
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A lot to learn to make a game. Can I handle it?
I've been working on status effects since last thursday, and today I finished the core mechanic of Zombie, Teleport, Curse and Recall. Zombie and Curse are lacking a few things to make them complete atm. Teleport though is the "HAHA" spell for some of my mobs, but can "NOPE" at them with Recall.
I'm weird as there are a few game franchises I'll watch and read about, but have no interest in playing.
Humans have such a capacity to assign personalities and love to objects. We do this because we love them. It's interesting then that our fears over AI are that they won't love us back and will instead hate us.
I'm actively looking for people who want to recreate classical compositions in the public domain for RPG Maker games. I've got a whole kick going on of looking for several resources from anyone which would be sharable amongst commercial games. This latest pursuit is something I'm surprised no one else has started doing.

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