Members who reacted to message #2

All (3) Like Like (3)

    1. Like

      Mr. Reo

      Warper
      • Messages
        3
      • Reaction score
        2
      • Points
        3
    2. Like

      Finnuval

      World (his)story builder and barrel of ideas 41
      • Messages
        1,868
      • Reaction score
        6,164
      • Points
        113
    3. Like

      fluffymonster

      She's So FLUFFY! 30
      • Messages
        196
      • Reaction score
        348
      • Points
        63
  • Loading…

Latest Threads

Latest Posts

Latest Profile Posts

Super stoked i just finished my first town in my project, by finished i mean i can always add more decorative aesthetics and the NPCs don't talk yet but the mapping is complete and all the important chess pieces are present!
My brain: Hey, I have an idea how to make the transition to the main story quest in The Wastes more natural!
Me: Good!
My brain: You need to remake the hotel you start out in, it's not realistic enough.
Me: Ok... This was unexpected, but I can do it.
My brain: Now make each hotel floor 5 times as large to match the main part. Oh, you also need to make a bunch of new npcs to fill in the space on these maps.
Me: Crap.
Should be able to release Haxe MV/MZ next weekend.
It look that somehow MZ tracks are messed up (for example battle4 is obviously a theme, castle2 is a ship, ship1 is a scene and so on..). Maybe they just named them after with some ambiguity.
is there a script call that return how much turn has passed in battle?

Forum statistics

Threads
100,606
Messages
977,769
Members
132,219
Latest member
aboyhazard
Top