Since cats love to walk across keyboards...what would an entire RPG where all the text was written by a cat walking across the keyboard look like? Prepare for the adventures of the hero aaaaaaaaasddfghyuyhju878uiop;'[p0ol,m
Had an idea for a new way to calculate damage and work it in a battle system but I had to restrain myself because it would be such a pain in the ass to balance and I just want something DONE not something COMPLEX
Godot's coding language somehow makes my head spin more than Unity's. (No, I'm not switching to Godot, I've just been seeing a few games in that engine.)
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