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      Personigo de la Ĉefo

      Resource Staff 30 From Moscow, Russia
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        63
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      That Bread

      Veteran 28
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        469
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      Adellie

      NPC From Canada
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        340
      • Reaction score
        481
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        63
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      Shuruzy

      But what do I know?
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        553
      • Reaction score
        565
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        93
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      100LittleDreams

      HueHue 27 From Arizona
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        161
      • Reaction score
        114
      • Points
        43
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      Bukarett

      Burning Dryad 30 From Under Blanket~
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        1,429
      • Reaction score
        1,447
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      slimmmeiske2

      Little Red Riding Hood From Belgium
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      • Reaction score
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      • Points
        113
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Damn, took a chance on a paid MV plugin working with MZ (FOSSIL) but didn't work :p Been lucky up until now so I got cocky!
Going to be streaming more RM game dev in about 20 minutes or so...

Hello, debt! But it matches my eyes, don't you think?

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Gnyaaaa! Invisible comments on YouTube!!!
When I learned about multithreading in C++, one of the first things was that while heap is shared, each thread has its own stack and it's impossible to access another thread's stack.
So I wrapped the variables into a static class and passed its address to another thread. And it worked.

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