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      Saunders1991

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if you want learn free cool stuff for game dev .
Your jumping works great, self. Now onward! Let's add to some of those dungeon tilesets that are looking a tad sparse.
Gotta vent a minute: "Move routes" have been unintuitive and clunky since the 90's and I absolutely cannot believe there is no built-in functionality to direct an event to an x, y coordinate. Thank you for coming to my TED talk.
I watched a local Amish community hold a cart and buggy presidential rally that passed by my worksite this afternoon and it really got me thinking...how do the Amish keep up with national news?
trying to wrap up the boat/ship/castaway tilesets with a great galleon - no promises

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