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      Pixie_Virus

      I may be a spy... From Nevada
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Had an idea for a new way to calculate damage and work it in a battle system but I had to restrain myself because it would be such a pain in the ass to balance and I just want something DONE not something COMPLEX
shes so skrunkly
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Godot's coding language somehow makes my head spin more than Unity's. (No, I'm not switching to Godot, I've just been seeing a few games in that engine.)
And now a new loading screen because the other one was too "old" :kaoswt:
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I made the mistake of using CCleaner. Now I have to hack every account I have xD

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