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Depends. I like to explore and learn things while playing games, but if it doesn't teach me how game mechanics works then I wouldn't spend much time with it. But as long as I can figure out the mechanics and the world has enough interesting things to make wandering worth it, then it'll probably be fun.

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"Minus 1 fixes everything" ~ @Tea's Jams

lol, it's true
My game is a puzzle-RPG fusion about non-euclidian geometry, with the main combat system being running through mazes created by the bosses before time runs out, and most of the enemy names and designs are math puns... Is this original enough or need I go on? :kaopride:
I really hope that people like to read my "devlog" in this post. I made a little habit to always go on this post every month and update my progress it's a great way for me to tell myself this: You can do it!
Made a surprising amount of progress in these past two days. Really helps when parallax mapping breaks limitation and allowing me to be creative and make maps that match my vision.

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